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[Patch Note] PATCH NOTES v.1.1.82

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Post time 2017-5-11 04:22 PM | Show all posts |Read mode

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Edited by Avancer1975 at 2017-5-11 16:38


alucard

alucard
Release date:
2017/5/11 on Advance Server
2017/5/15~2017/5/16 on Formal Servers

I. Words from the Devs:

        Recently we’ve received lots of helpfulsuggestions and bug reports from players, which is like sweet music ofencouragement to the Mobile Legends team’s ears.
       1.“Fair Competition: As the first ever global cross-server MOBA mobile game, weare constantly trying to create a fair competitive environment. After adjustingthe punishment rules, AFK incidences have seen a considerable improvement, butthere are still some players who are inconsiderate of others and just leave thegame whenever they feel like.
       So,we are implementing even harsher penalties on players who go AFK. Please viewthe announcement below for details.
       Meanwhile,you can also tap the “red exclamation point” button at the battle resultsscreen to report poor player behavior and help build a fair playing environmenttogether.”


       2.“Performance Optimizations: To deliver a better gaming experience to playersall around the world, our programmers have been toiling around the clock,particularly to implement major improvements for low and mid-level phones. Andthe occurrence of lag in battles has cleared up markedly! We’ve also improvednetwork traffic protocols so that players can enjoy happier, smoother battlesin the Land of Dawn!
       Forplayers who don’t have the best device specs, we recommend going to “systemsettings” and lowering the graphics settings to ensure smooth battleperformance.
       Ourcoders will continue working hard to deal with the various Internet situationsand the multitude of devices our players have around the world and giveeveryone a better gaming experience!!”


       3.“Hero Ability Feedback: First we’d like everyone to rest assured that no matterif you sent an issue to us via customer service or left a message on Facebookor in the forum, we have received it, are looking into it, and will follow upon it.
       We’dalso like to ask that when players provide feedback on hero ability issues,please be as detailed as possible with your information and descriptions,including “Your ID”, “Battle Mode”, and as detailed as possible “How toDuplicate”, so that our R&D team can locate the issue and resolve iteffectively. Thank you for your support.”


       4.Old Hero Revisions: With your support, we’ve been constantly designing andreleasing fun new heroes.
       Meanwhile,we’ve noticed that some of the older hero looks have grown a little stale. Ourrevisions of Tigreal and Franco have received lots of good comments fromplayers.
       Thistime, long-time player companion and superhuman figure, the Malefic Gunner –Layla is making a dazzling, all-new appearance! And Layla’s old, original lookwill be given away as a skin to all players who already owned Layla prior toversion 82! Thank you all for your support!”



II. Weekly Free Heroes & New Skins
       1.8 Free Heroes: Server Time 2017/5/12 05:00:00 to 2017/5/19 05:01:00 (Go toAvatar-System Settings to view)
       Alice,Saber, Clint, Lolita, Eudora, Sun, Kagura, Natalia
       StarlightMembers Bonus 6: Nana, Fanny, Minotaur, Chou, Ruby, Cyclops
       8Free Heroes: Server Time 2017/5/19 05:00:00 to 2017/5/26 05:01:00 (Go toAvatar-System Settings to view)
       Balmond,Akai, Bruno, Kagura, Natalia, Fanny, Ruby, Moskov
       StarlightMembers Bonus 6: Karina, Franco, Lolita, Hayabusa, Chou, Hilda

       2. Moskovlimited time diamond price 30% discount. Server Time 2017/5/19 05:00:00 to2017/5/26 05:01:00
       3.New Skin: Alucard – Child of the Fall. Available from limited time event.
       4.Rare Skin Fragment Shop addition: Yi Sun-shin – Major General
       5.Hero Fragment Shop addition: Yi Sun-shin



III. New Features & Events
       1.Malefic Gunner – Layla model revisions completed. Reworked Layla’s demomovement special effects and battle movement special effects. This long-timefixture in the game and superhuman gunner is now cuter than ever, so come checkher out!
       Playerswho like the original Layla also have no cause for alarm! We will package heroriginal appearance “Classic Malefic Gunner” as a skin, which will be gifted toall players who owned Layla prior to update 82. Remember to go to your mailboxand claim yours after the update!


       2.Changes to punishment for going AFK:
              a)Increased credit score penalty for being reported for going AFK
              b)Players can get credit points for logging in daily and completing matcheswithout incident.
              c)Every Monday at 05:00, the credit scores of all players will be tallied:Players with credit scores higher than 90 will get a credit reward, and theirbattleground reward max limit for the week will be set at 7500. Players withcredit scores between 70 and 90 will have their battleground reward max limitset at 6000. Player with credit scores lower than 70 will have theirbattleground reward max limit set at 4500.
              d) If a player’s credit score is lower than 90, the player will notbe allowed to take part in Ranked Games. If it's lower than 60, the player canonly play the Human VS AI mode and Custom Mode.
              e) If a player is successfully matched up and does not hit start,then he or she will be unable to queue again for 20s. The penalty time willincrease with each successive violation.
              f) Broader definition of AFK: A player not making any action for 4minutes is considered to be AFK.




IV. Hero Adjustments
[Miya]
       BaseAttributes: Initial attack raised from 114 to 117. Attack growth raised from10.15 to 11. Base movement speed raised from 235 to 240.
       Turbo:Changed from “Each time a basic attack hits a target,the hero's attack speed will increase 4%, lasting 3 seconds and stacking up to 10times” to Each time a basicattack hits a target, the hero's attack speed will increase 5%, lasting 4seconds and stacking up to 8 times”.
[Akai]
       Basearmor raised from 21 to 24. Armor growth raised from 3.3 to 3.6.
       Guardian:Base damage changed from 100 at all levels to 120/140/160/180/200/220
[Alice]
       BloodOde: Base damage raised from 140/180/220 to 160/190/220. AP buff raised from0.6 to 0.7.
[Minotaur]: Increased Rage accumulationspeed. Fixed bug forcing ultimate to choose a target before casting.
[Tigreal]
       SacredHammer: Improved appearance when it collides and is unable to move. Now it willcompletely cast the motion.
[Balmond]
       SoulLock: Improved appearance when it collides and is unable to move in the courseof teleporting. Now it will completely cast the motion.
[Bruno]
       FlyingTackle: Improved appearance when it collides and is unable to move in thecourse of teleporting. Now it will completely cast the motion.
[Yun Zhao]
       SpearStrike: Locked in targets will now glow brightly for a short time so that it’seasier to tell which unit has been targeted by the ability.
[Karina]: Improved passive special effect.
[Saber]: Improved ability description.
[Ruby]: Improved ability description.
[Johnson]: Improved controls feeling afterhe shapeshifts. Impacts from him in car form on defense turrets will causedamage.
[Kagura]: Fixed bug preventing Yin YangUmbrella from casting sometimes.


V. Equipment & Spells Adjustments
       Equipment
       [DeadlyBlade]: Passive effect trigger changed from basic attacks to basic attacks +abilities
       [AzureBlade], [Calamity Scythe], [Endless Battle], [Thunder Belt] unique passivecooldown all changed to 1.5s.
       [BloodlustAxe], [Winter Truncheon], [Disaster Truncheon] cooldown reduction provided bythese pieces are no longer unique attributes.


VI. Battleground Adjustments
       1.Target Lock Mode
              a)In lock mode, your target won’t be lost anymore when an ability is cast atyourself.
              b)After enabling Hero Lock Mode, tapping a little avatar on the very edge willlock on to the target like normal.

       2.Jungle Monsters
              a)Added visual special effect for Jungle Monster movement limit to help playerssee how far monsters can roam.
              b)Fixed a problem with monster HP not refreshing on time. Spawn times for all monstersis pushed back 1s, and HP growth and attack growth increased 45%-55%. Base HPhas been increased 5%-10%, and monster magic resistance has been removed.
              c)Improved the way monsters are displayed on the mini-map. Monster respawns willnow appear more clearly.

       3.Minion Adjustments
              a)Minion marching speed will now increase as the match goes on (with a max speedlimit). In 5v5 maps, speed starts to increase at 10 min. In Brawl maps it willincrease at 5 min.
              b)Increased Cannon attack growth 10%. Minions buffed by Lord will increase attackspeed 10%.

       4.Improved the special effect for Battle Spell “Arrival” to make it moreapparent.
       5.Added cooldown reduction, physical lifesteal, and spell vamp attribute displays  to character attributes panel.
       6.Improved the experience when using Flicker to pass through obstacles, adding anextra compensation for the obstacle so that Flicker distance isn’t longer thanit’s supposed to be.
       7.HP gained from lifesteal and spell vamp will now have floating text displays.This display can be toggled on and off in settings under damage display.
      

VII. System Adjustments
       1.Improved Friends System:
              a)Added support for inviting Facebook friends in the team forming room: playerscan now invite FB friends that are not online to come play together.
              b)Improved the loading method for the Friends list on the main page. When playersare viewing the friends list, it will not be disrupted by friend statusrefreshes.
              c)Improved friends list loading method in the inbox. Scrolling the list will nowbe smoother.
              d)Added a Facebook friends blacklist function. Players can go to Inbox – FBFriends and add unwanted friends to the blacklist. After being added to theblacklist, these friends will not show up in your FB friends list and willappear in the blacklist . You will be unable to receive chat messages from themor be invited to join a team by them. You can also remove a friend from theblacklist to have him or her appear in your friends list again.

       2.Improved interfaces for the following systems for a fresh new look:
              a)Team forming room. Added division display.
              b)Bag page.
              c)History Records

       3.Added a push notification for weekly lucky draw refreshes. Now you can get moretimely updates on this event’s status. Good luck!
       4.Added a shadow effect in high-res mode.
       5.Added some new Indonesian words to the banned words database.
       6.Added a Hero Live Stream list. Let worldwide top-ranking heroes take you by thehand and teach you their secrets.
       7.Added a shortcut portal to view friends’ live streams. This feature will bereleased gradually.
       8.Added a YouTube recommendation list. Any Mobile Legends-related, high-qualityYouTube videos and live streams will have a chance to be featured.


VIII. Bug Fixes
       1.Fixed a bug interfering with some heroes casting order when based on timesused.

       2.Fixed a bug preventing a friend’s FB name from appearing in the friend’s list.



Post time 2017-5-11 11:07 PM | Show all posts
also please fix cyclops ulitmate skill, sometimes it target jungle monster

Comments

fix cyclops, when there is a hero and a monster in range, the ult should capture the hero first. like why would i want to capture a monster?...  Post time 2017-5-12 12:16 PM
Post time 2017-5-11 05:02 PM | Show all posts
Finally came to their senses and nerfed Moskov.



















Just kidding they didn't. Bring Draft Pick into Ranked please and you'll see if your "stats" tell you otherwise. Trash money hungry company defending this insult to balance you call Moskov.
Post time 2017-5-11 04:30 PM | Show all posts
Edited by grof142007 at 2017-5-11 03:37

FIRST
" 2.Changes to punishment for going AFK             a)Increased credit score penalty for being reported for going AFK"

This alone has keep my from quitting the game Just now. i had an AFK in match mode of all things
c)Every Monday at 05:00, the credit scores of all players will be tallied:Players with credit scores higher than 90 will get a credit reward, and theirbattleground reward max limit for the week will be set at 7500. Players withcredit scores between 70 and 90 will have their battleground reward max limitset at 6000. Player with credit scores lower than 70 will have theirbattleground reward max limit set at 4500.
              d) If a player’s credit score is lower than 90, the player will notbe allowed to take part in Ranked Games. If it's lower than 60, the player canonly play the Human VS AI mode and Custom Mode.

Wasn't it already like this???? i could have sworn it was like this. Make it was just for ranked...

              e) If a player is successfully matched up and does not hit start,then he or she will be unable to queue again for 20s. The penalty time willincrease with each successive violation.
This right here is another Reason im gonna stick it out

              f) Broader definition of AFK: A player not making any action for 4minutes is considered to be AFK.

I still think 4mins is to long for match up should be shorter
But for Rank I think 4mins is fine
Post time 2017-5-11 06:20 PM From mobile phone | Show all posts
R.I.P alucard

So sad about that but if you make the lottery win rate random I would like that
Post time 2017-5-11 04:32 PM | Show all posts
Wooooooooooooooot, now I can be a useless shit again, by playing a crap ton of MLBB like never before!
Post time 2017-5-11 04:49 PM | Show all posts
please fix hero skill target hero first rather than minions,, alpha, saber and karina sometimes his ulti target a minions,, im never using alpha again coz her ulti always target minions first rather than a hero, im using karina and have twice karina ulti's hit minions,, i dont know its a bug or what
Post time 2017-5-11 05:07 PM | Show all posts
What about alucard skin?? Lottery or available in shop?
Post time 2017-5-11 05:07 PM | Show all posts
menara replied at 2017-5-11 16:49
please fix hero skill target hero first rather than minions,, alpha, saber and karina sometimes his  ...

You need to use to drag the skill or point it to target.
Post time 2017-5-11 05:12 PM | Show all posts
I got matchmaked with those top global and after this patch i can't reject get massacred by them

ლ(ಠ益ಠლ
Post time 2017-5-11 05:48 PM | Show all posts
Deadly Blade buff!!!!!!!!!! RIP Estes
Post time 2017-5-11 06:14 PM From mobile phone | Show all posts
Kagura fixed~ Yay. Glad they changed the passive of Miya. :D
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