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Edited by dieru at 2017-8-9 09:53 PM
Ok, but it is what a marksman should do... i mean they need to provide steady dps not burst!
burst is for assassin job why marksmans need a burst? So based on your argument, basically you are agree that marksman is an assassin with advantage of being range right? So i will point the flaw in your argument. What i complain about marksmans is their damage output, range, plus survival skills. So it is quite unbalanced since mostly all of another class need to buy some defensive item in order to survive! If there is no difference in damage output, range is always prefered! Natalia vs moskov for example, so natalia got 1st skill for double dash, and second skill for immunity and slow, moskov are quite the same, 1st skill for dash, and 2nd skills for stun! but the difference is natalia need to get close to the target in order to kill. But if you are playing moskov, you can just do basic attack from far range, or even penetrate by using some creep! And why defensive item makes their mobility being lowered? is there a new unique passive for defensive item that say if you buy defensive item your movement speed will be decreased?
As regarding the jungle, try to gank moskov in the jungle, he will knockback you and if they are lucky you will be stunned to death! not to mention bruno for his escaping sliding, miya with super purify, and clint with evasive dodge that can cross the wall. yes you can gank them in the jungle, but their money wont stop to increase anyway. And in at least minute 13 their money will reach 8k in the worst case. |
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