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Edited by WtripleO at 2017-8-26 11:30 PM
Hi guys!
For those who are wondering about the hero balancing, this would basically sum it up:
Nana,Clint,Natalia,Alucard- Buffed
Nana-Instead of gaining movement speed after skill lands based on her passive. Each of her basic skill now adds slow effects. Plus her passive now lets her gain more income meaning even if she falls behind in lane, she can catch up on itemization due to her passive.
Clint-Ultimate recharge time decreased CD, Meaning more Damage output for him
Alucard-Minor buff with the increased range
Natalia-Each slash from her ultimate is increased by 15 damage + the ratio has been adjusted to be higher
Layla-Adjusted
Irithel, Tigreal's Dark Knight Skin-Bug fixed
Akai-Reworked, 1st skill is still the same as Old Jump ability, but this time around it trigerrs a mark that is only caused by his 2nd skill. Upon triggering the mark it stuns them. Basically Akai now has a combo for his skills wherein his 2nd skill's full potenial relies on his 1st skill.
His ultimate is basically the same as his old ultimate with different animation and damage ratio(Basically you can still pin people to the walls)
As for the remake system, this is only implemented for higher ranks as of now due to the increase of afks in this said divisions. Do not worry as this maybe implemented to other ranks as well in the future.
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