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Author: joejoe88
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[Share] 1.2.16 Patch Note Preview

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Post time 2017-9-18 09:50 AM | Show all posts
The dev way of releasing new hero and making sure you all use it is to release OP hero, and then come with a statement after few months of people complaining "We realised that xxxx is indeed OP and is adjusted" COME ON! YOU TOOK MONTHS TO REALISED???

Then out of a sudden, they buff heros that were nerfed... Why? They decided to work on a super skin for that hero. So make sure you all use that hero first, get used to it, and BAM! Here's Miya legend skin! Right after a few months you all mastered her.

Next, they gradually nerf that hero to hell. A little bit in each patch. This is what happens to saber. So those who main Miya, please beware. They will nerf it till it become so balanced, and a new hero comes along and is super OP!

So from this patch, you seen that Fanny Grock and Chou wont be getting any special skin in the upcoming months. The developer do things that are very obvious.
Post time 2017-9-18 09:54 AM | Show all posts
Reyzaurus replied at 2017-9-17 10:05 AM
Its rare now that you see a mobile legend fanart, want to know why? Because those fans left you

yeah, very seldom to see lovely art from fanart now
Post time 2017-9-18 01:36 PM | Show all posts
Why is every new hero so expensive (alwasy 32k) lol
Post time 2017-9-18 05:02 PM | Show all posts
Randa2512 replied at 2017-9-15 07:24 PM
So here i go , i cant stand it anymore , i should make an account to repply tough hahaa , so what di ...

agree with you~
Post time 2017-9-18 05:59 PM From mobile phone | Show all posts
If Grok's 3rd skill is increased by 10 seconds, it will become useless. This is too long
Post time 2017-9-18 09:26 PM | Show all posts
Lol, I don't get why they nerfed Chou and Fanny. now they've been Nerf to the point of uselessness. What makes chou good is his crowd control, and now that is gone. What makes Fanny good is her constant energy regen which allows her to scroll through the map, and now that's gone too. I wonder what the developers are up to again.
Post time 2017-9-18 11:49 PM | Show all posts
Mentok replied at 2017-9-16 02:06 AM
What is the magnitude of the damage increase from the basic short-range attack of yi sun shin?

Para selva ele farmará muito bem, também aumentaram o raio de alcance de sua habilidade com a Espada o que também é bom afinal.

Por outro lado não entendi o motivo de tirarem de vez o sangramento. Se ao menos tivessem mantido o sangramento ai sim eu diria que ele estaria super bom.
Post time 2017-9-18 11:57 PM | Show all posts
Randa2512 replied at 2017-9-16 02:22 AM
I agree with all of you , fanny/chou/kagura not supposed to get nerfed , they all hero that need goo ...

Eu concordo que fanny merece nerf, mas não no quesito de perda de energia geral, mas sim no fato de ela ao percorrer grandes distância gastar mais energia. O fato é que, se um jogador habilidoso pegar a Fanny para jogar, ele consegue defender 2 lanes facilmente, dificultando a jogabilidade dos inimigos.

Só precisa ser sensato e parar para analisar que a Fanny atual se bem jogada vale por 2 ou até mesmo 3 em um time.

Portanto, eu concordo que eles deveriam reduzir sim a energia da Fanny no quesito de se mover do TOP para o BOT em segundo, pois assim fica desvantajoso para os inimigos que a enfrentam, mas concordaria que ela ganhasse mais energia na hora das lutas/ TF, assim seria justo o fato de ela poder lutar com todas suas forças e não o fato de ela ter a capacidade de interferir em duas lanes em questões de segundos.

Sem falar o Bug que existe sobre o Zhao e o Alucard que nunca foi corrigido. Se eles usarem a habilidade de perseguir a Fanny pode levar eles até a base dela e eliminá-los.
Post time 2017-9-19 12:03 AM | Show all posts
MrBananaZzz replied at 2017-9-16 02:57 PM
Grrr. Please nerf Harley!!! He is overpowered. Im serious

Concordo. Harlley está muito forte. Ele tem muito dano, ultra alta mobilidade e capacidade para farmar fácil em jungle.

A verdade é que Harlley está no nível da Kagura no seu auge.
Post time 2017-9-19 12:11 AM | Show all posts
KevinDurance replied at 2017-9-18 05:59 PM
If Grok's 3rd skill is increased by 10 seconds, it will become useless. This is too long

O Grock já é difícil de se jogar e o CC dele está na UlT que só é realmente eficiente se se chocar contra a parede. Ainda o nerfam. kkkkkkk
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