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Author: bitgram
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Please help us to give fair solution for THE AFK PROBLEM

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Post time 2017-11-21 07:26 AM | Show all posts
In my case, 1 of my teammates refuse to surrender. So, we lost. Unfair right. Hope they make a safe to leave like in dota2... -1 star lose is so much.
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 Author| Post time 2017-11-27 12:04 PM | Show all posts
Makeina replied at 2017-11-21 07:26 AM
In my case, 1 of my teammates refuse to surrender. So, we lost. Unfair right. Hope they make a safe  ...

Yes, you're right
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Post time 2018-8-10 08:15 AM From mobile phone | Show all posts
superlaser97 replied at 2017-11-10 04:48 PM
Hi, if there is AFK on your team, we allow surrendering within the first few minutes of the game wit ...

That only works if 4 of your teammates agree. And thats why thats a completely useless option early game. Other mobas smart unlike this one. Harsher punishments, more points lost for afk or cant queue in any game mode except vs ai for a time. 1 game every day has no negative effect if you lose with an afk teammate. Punishment increases with time, longer the player is afk the more points lost. What moontons problem is..... I dont know. Afk happens in every game type, mobas punish those because its a 5v5 team game. Moonton devs make me slightly nauseous.
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Post time 2018-8-10 09:54 AM From mobile phone | Show all posts
bitgram replied at 2017-11-10 04:52 PM
Hi, thanks for your reply. But how to surrender because there is no QUICK BUTTON to disqualify the g ...

Only
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Post time 2018-8-10 04:28 PM | Show all posts
New punishment system, still useless. (If you want to give protection points, give it generously or don’t even bother giving, you will just piss us off more) . Game still needs harsher punishments on those AFK.
I actually tired of this crap.....
Just face it, the developers are just too afraid of losing players if the punishment is too harsh. Afterall, the bunch of AFK/trollers are usually the ones spending the most money.

I can bet, THEY ARE NOT GOING TO DO ANYTHING MUCH ABOUT IT.
Mark my words

To the developers: Prove us wrong, or you can just bring down my post or ban me, as usual.....



I’m not going to be a useless feedback reader person like you but here are some suggestion, improving on what is already in the game (easier for you):

1) Protection points - Give 700 points if afk at start game (prevent a star lost) or 500 points if mid/end game dc or you can just lower down the protection points number
2) No star lost, no star gain (match will be considered played for fun, this will force players to end the game quick)
3) Those afk, harsh punishment, whatever the reason, too bad. If you come back from afk, 1/2 punishment, if not, full punishment.This will put some fear in players mind.
4) Whatever punishment system you’re using now, 3x the effect or 2x. I prefer 3x
5) Whatever creative ways of punishment you guys can think of, that your job.

In short, as long as the problem is still there, this will show that your current solution still sucks. Until you see a major change to the community,  then stop and review again.

I know the amount of effort needed is alot, but if that effort still doesn’t yield decently good results, its just wasting of efforts.
Wasting your precious time, and ESPECIALLY our time.
I’m not going to exaggerate, but we players are facing like 30-40% afk games.
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