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[Gameplay] Skin utilies or function

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Post time 2017-11-17 01:09 PM | Show all posts |Read mode

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right now Skin is just about cooler look & with all many skin available it give the same utilities. for tank its all HP, for mage its all MAGIC DMG, etc.
i suggest each Skin also give different attribute so we can choose which one to use based on function, not just for cooler look.
im sure it also benefit the developer as it draw player to buy more as it has more benefit that draw interest on player.

Post time 2017-11-17 01:28 PM | Show all posts
Hi Arcmagi!

Thank you for your suggestion today! In this case, we have different types of emblems for you to pair with your Champion/Hero. No worries, we will try to suggest this so that it will be put under review. Thanks!

Best regards,
Zeus T.
Post time 2017-11-17 02:28 PM | Show all posts
This suggestion will make it more into a pay to win model.
Post time 2017-11-17 02:35 PM | Show all posts
Synology replied at 2017-11-17 01:28 PM
This suggestion will make it more into a pay to win model.

I agree with this


ahahahah  Post time 2017-11-17 02:37 PM
ILY  Post time 2017-11-17 02:36 PM
 Author| Post time 2017-11-17 09:57 PM From mobile phone | Show all posts
How it be any different with the current buff? Im not asking a huge benefit or what, but minor stat similar to the current skin but not just the same +HP for all skin of mino or +Magic for mage. It can be minor regen, def, cooldown, or spd. 1 stat each skin. More skin for each heroes that has different stat bonus.
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