|
Edited by goarweam at 2017-11-23 11:31 AM
So winrate is a basis in gauging a player's skill, right?
Then why won't they include it in matchmaking?
Because there are hundreds of 40% winrates in the Legend rank, and they are in the low priority queue, and if you have a winning streak and the game decides you need a losing streak, the system will team you up with these pathetic 40% winrate players in the Legend rank and your enemy with be better players with 60% and more winrates.
If they don't even know how to fix such a thing, I think Moonton better go back to selling clothes! |
|