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Edited by troy01 at 2017-12-14 03:39 PM
Well... as the title says... it is just a Click bait... sorry to get your hopes up...

Anyways... while you're here... stay for a while and let me waste some minutes of your life... I will make it short... pwamith... HAHA
I know that everyone (including yours truly *winks*) had bad experiences about things going for those who like to venture their day on Solo Queue...
It does not really go well with everyone as it is a daily adventure for anyone who encounters either a bad teammate, low skill, AFK, feeder, toxic, just dumb, noob, phone/device who does not have enough battery, very laggy, idiot, bad exes, bossy supervisors, annoying neighbors, and sometimes you...
Also, the Matchmaking system really does makes fun of you for teaming you up with either a fresh blood who just got in Epic or something, whiners, people doesn't do well in team composition, goes afk or cry if his wants was not granted, trying out newly acquired heroes, just plain noob, just dumb, feeling he can carry, cries if blue buff is taken, can only play one or two or one hero, Fanny wannabe, AFK, intentional feeding=dumb, lagger, cant decide when to use skill during clashes, cant adjust to Meta, mistakenly playing ML but was actually doing Farmville and/or Moon Harvest, thinking this was a Sims like game and keeps on roaming the map making it like a f*k*ng park, keyboard warrior, toxic players and sometimes you...

Well, one of the reasons that's why we play the dreaded Solo Q is either our teammate or squadmate is not available, or our friend (if you have any -_-) is not online, or you just sux bad at playing and nobody wants to add you as a friend (cries in Spanish)
As per someone who is good at drawing cute random stuff and very supportive friend (I hope she sees me as one *cries*) @uMons who summarized to me the Pros and Cons in either game style
SoloPostitive : Self dependent , able to strategize things on your own
Negative : Arent able to always play the Hero you want, toxic, no communication / terriblle communication may happen, have to rely on on yourself, oblige to carry game
Play Team / Squad
Positive : Rare toxic, easy communication, more teamwork
Negative : Some times they may leave or not play without any notification resulting you to be alone or play alone, may have different time zones
It is really hard to determine which is the issue in here... though it can be corrected if our Pro Skill mates are online to play with us, then it is a risky gamble to hit on the Match Up button... especially for Rank... its either a bad day today or you just ran out of luck to gain any star...
Then cry it over to Facebook and Forum for you not able to win any game and get losing streaks as if we (people involved on those said pages and/or group, I mean, devs, admins, and mods) were the one who played with you and lost the match... It is hard on us also to deal with your rants people...
Though I really understand each and everyone's frustration since I, myself have been in that dreaded position, unable to make up the frustration and how to channel it just to stress it out... but since I have been playing too many games for 17 years already, I found it a regular losing day to me... just move on and perhaps try to team up with better people to win is what I really needed...

It can be stressful to be in that situation but as the time calls, things needed to be done and actions needed to be taken. The Punishment System should work like it is called but it seems the current system isn't that reliable to be called as such. It can't be called Punishment if they can just recover it in some matches but we already lost a lot of it, effort, time, skills, frustrations, device battery... unless you play while charging... so dont mind it...
We all have been wishing if there will be a workaround for these people who give us a scratch on the head and/or a headache for being such low skill Mortal roaming around, matching up and just ended up a frustration on your game time. Anticipating a stricter punishment that will really lower down the possibilities to encounter regular AFK and/or low skill people consistently matching up would be the best for everyone but it seems the devs are also considering possibilities that is why they are still balancing it out on how to make it work. Still, it is not justified for those people who constantly ruins the game and just being deducted with credits after losing a star and dignity to play, we demand a better and stricter one!!!

If the possibility if we could have those violators unable to play after that match they have violated, it would be a greater chance for us to be matched up with another one that could be a good player. To which, each of us hopes for. Like 3 minutes unable to Match Up for Rank if reported AFK, or Negative Gameplay (well, I dont understand how the system also process these types of verification...), that would be fine for me...
Those the most effective way to avoid this is, I know this will annoy most people but this is the proven and effective solution for this issue, to team up with squads or friends... for that will eliminate the possibility of a feeder or AFK, unless situation applies...
What do you suggest for a better match making and punishment system? I do hope you will let off those foul languages on this thread... I am trying to gather numbers to send to the devs about this issue... and yeah... those other threads are already counted... no worries... if possible, lets all stick on this one instead...

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