Edited by sadslick at 2018-1-8 10:50 PM
Honestly,
To start it off - moonton developers, I understand and appreciate your efforts put into the creation of new heroes regardless if it's sampled from some other game, etc.
Now, we all get into the hype-train when we see a new trailer in regards to a brand new hero but there's also a hate-train or just complains about the issues the game has as of now, that includes punishement system - matchmaking, all these dumb cheating ways the top leaderboards are up to just whatever you name it. True, it does make the game more alive if you add more characters to it and sure we all know your way of making profit is from people purchasing diamonds, which can very well connect with new heroes and people who buy diamonds just for the new heroes, but I don't speak in behalf of the community I just want to state my opinion that you should maybe accept quality over quantity.
New heroes do attract fans, but that also means that you'll be multi-tasking or just postponing the real issues the game has going on at the moment. The point of this thread is to make the users/players aware of why it takes so long for you to fix in-game issues when you're too busy creating new game characters. The creation of a new character brings in another possible different playstyle, hell-.. even brand new meta. It would destroy ranked games or even classic games and make people study how the new hero operates and how to possibly counter him - sure it can be easy or even hard but repetitive releases of new heroes every two weeks is absurd.
On the other hand, if Moonton was to calm down with the new-hero spam maybe they could put their focus into further fixing in-game bugs and just issues stated above in general. Regardless of how many characters you add - that won't fix your game, again I feel like I have to state this everytime but this is based on my general opinion and just feedback on what would help. I will be making a poll out of curiousty to see what the community thinks of this.
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