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Edited by lil at 2018-2-13 09:10 PM
when I play, beside the common emblems, i encounter lots of player using assassin, tanks, jungle, and mage emblem. but for dps and/or tank champion, i rarely see fighter emblems, people prefer to use tank emblem if they're tanking, or just use jungle/assassin for more snowball potential.
i tried the 2nd talent that says 50% reduction to cc, but i think it's buggy and only reduce 25% of the cc duration, also it only reduce normal stuns, not including knockups, freeze and immobilize. there are a lot of champs that has the cc in the forms other than normal stuns, but his talent doesnt reduce it.
the 1st talent is not that good either, when u're low on hp u usually go back. the bonus is big, but to have 10% bonus damage, you need to reduce your hp by5k, if you build a too much hp, 10% bonus damage is not much, but i you build a lot of damage, 10% damage is good but your hp will be very very low. the 3rd talent of tank is similar, but much better because you already get the full bonus everytime.
the only reedeming quality is the 3rd talent which is a decent slow.a
also the emblem itself only offers some damage and defense but no mspd and cdr which is very versatile and helps a lot in all stage of the game. choice between armor and mdef is also bad because it's too situational, it depends on the enemy picks and who will we face in lane. the armor/mdef is also not that high compared to the penetration that assassin/mage emblem offers.
even among fighters, fighter emblem is rarely used, do you think it could use some buffs? what kind of buffs?
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