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[Item Balance] Balance game play

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Post time 2018-3-31 11:08 AM From mobile phone | Show all posts |Read mode

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Just Request,
Add some item again to balance gameplay, more posibility Epick Come back.

We are know, some hero OP in specialist, but some at the special of them, easy to counter, for ex estest specialist in healing, but easy to counter healing, but not only estest with passive healing, also can be counter with 2 item (one on atack item, and one on magical item)

and atack speed, also can be counter in defense item shop (as i know) but, i cant see, diferent of speed changing,

some heroes Op in imune, but long time to balance heroes (chou, may be next time karina)


but as long time, some hero birth of Cc (stund) and some hero only with slow down movement speed (some hero crazy on slowing down mov speed (anggela)

at this time, i sugest to make some item new item,

1. X-atack (on atack), give 35 atack power, 300 mana, 5% crit; passive flipCc : getimune for any Cc 0,5 second before get Cc, and deflect 1/2 CC to atacker, every 15 second this pasive active again. Passive Xtra:  after flipCC active, after 2 basic atack,2 basic atack always crit

2, x-mage(on mage item), 30 magick power, 10%  magick pen. 300 hp; passive flipper;  deflect 1/4 any CC to attacker, this passive can be active again after 30 second after used,

3. X-deff, 500 hp, 200 mana,  20 armor, 20 magick ress. Passive, teamun: get imune him, and one friend in nearest (lowest hp) for 2 second. Xoin: get extra 10 extra money for help kill, and 20 for kill enemy,

4. Dominane ice (sugest to changing passive, more powerfull) decrease 20% mov speed and 50% enemy in nearest, for 3 sec,

Some heroes, so hard to playing if with buff, and every hero, more powerfull with buff,
I think, if one item again,

5. X-buff (defend), 15 armor, 15 magick rest, 200hp, 15 atack hibrid, passive: add 50% of fungtion of buff.

At last time, sorry if my english to bad,

I think, this can be balance playing xD




Maybe, this is can be realised

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