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Edited by Hey_boii at 2018-7-28 03:46 PM
Hello everyone. Its been awhile i haven't been active in this forum. But of course im active playing ml everyday. Anw, im here to talk about Pharsa. Honestly, she is a good range mage that can attack from afar, which is great BUT with her current passive and ult control, its meh to me. So im suggesting to rework her passive and ult control.
Passive: Keep it that way BUT let Verri the husband ONLY attack hero when one hero is damage. Its so pointless that the current passive can work on minions too. I mean yes its good for extra damage on minions, but i would prefer it only for heroes so it can slow them down and damage them. So if we damage on minions, the passive wont be used, and if we suddenly hit a hero, it will activate.
OR passive 2: Whenever Pharsa uses her ult, all enemies that are INSIDE her ult range will get attacked by Verri continuously and slow them down (yes aoe, more like Verri flies around all enemies and slowing them down with magic or something). The damage doesnt need to be high cause its more of a debuff so we can land the ult easily. And also not making enemies too slow to the point of making her OP, no no.
ULT: Just rework the control. Instead of 'dragging' the ult to land a hit, i suggest make her ult be controlled by tapping. So after we hit the ult button, we just tap on the screen where we want the ult to be landed. And no, its not gonna be OP, cause we can still be smart enough to avoid.
Im not saying her ult control is that bad, but tapping to land ult could make her more easier to use. She doesn't have CC skill so that control rework wont make her OP, seriously.
I mean come on now, she is good but not good enough for the meta. At least rework her a bit so she can easily be used and not be seen as useless to some people's eyes. Give some love to that bish ❤ |
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