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Edited by vintachi at 2018-8-23 03:54 PM
Dear Dev/Mod
I have suggestion to remove classic and brawl match win rate from UI,
the reasons are:
CLASSIC :
1. people treat classic as training ground, so they will "try" hero at classic even they haven't try that hero
2. classic win rate can be manipulate by bot match (permanent bot with 20 win streak, everyone knows this come on)
3. classic should be casual gameplay so all people can try and do what they want (even troll, feed, afk, etc)
4. there's too many bias when we see win rate for ALL GAMES
5. rank diversity in classic, mythic can meet warrior (as long account level is 30), it happens and i can provide screenshot
BRAWL :
1. completely random hero, for example team that got vexana will mostly win
2. rank diversity in brawl, mythic can meet warrior (as long account level is 30), it happens and i can provide screenshot
3. not main game mechanic (which is 3 lane), not fair included 1 lane win rate with 3 lane win rate, it got different gameplay, strategy, etc
4. brawl mode for me just same as mirror/survival/mayhem (that does not affect win rate) which got different gameplay from main classic/rank
5. people not really serious in brawl, i mean main ranked gameplay is 3 lane, brawl is one lane why includes win rate of brawl at all games?
please includes my suggestion to weekly suggestion.
Thanks
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