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Edited by BD007 at 2018-10-5 06:30 AM
After latest update, in game report and punishment system has been improved.
But i still think its not enough for proper gameplay environment.
Lemme give you some examples.
Other day i was playing solo rank.
The opponent banned totally non meta heroe like alucard.
Then they pick 5 mm. Its freaking mythical glory rank.
Epic i would understand.
Now lemme clear first, mlbb has nothing to do what you pick or if you feed or troll or go afk. Mlbb only can punish you. You have freedom to do anything. So please don't blame mlbb.
The result was expected. They loet badly.
Now thay could be happen in my team too right?
Other day i showed mm win rate.
Another player also wanna play mm but his winrate was like 40% in 45 matches.
He said he will pick mm even if i do. So i gave him.
And in game he fed. We lost at the end.
There are two example only.
We often face these kind of scenerios.
Now i have some suggestions and then we vote.
1. Rank hero requirement.
There will be a requirement to play rank with your desired hero. Like minimum 100 matches with 50% win rate.
This may be sounds rude but its better for us.
There are some plus point.
First of all we wont see any master or gm at the global top hero list when they just released.
Second of all, people will be forced to play classic. Both top and average player might be playing in a same team.
Imagine you are playing with rimichi or boss lol.
And last of all, when you play rank you will have at least 100 match experience which is suffice for playing rank somehow. No player can test heroes in rank which is both problem and scary for his/her team mates.
2. Harder afk/feeder/troll punishment
The cheating punishment is perfect.
Now we want harder afk/feeder/troll punishment.
New punishment should be 10 mins banned from matchmaking. Then 10/30/60 minutes and then 24/72 hours and then 7/15/30 days banned from game.
Credit loss aint enough.
If a player gets multiple times reported, he/she should be banned for 10/30/60 mins then 24/72 hours then 7/15/30 days. This will help to minimize the problem and create nice gaming environment.
3. Ability to mute a player completely.
Even to this is kinda new but we got some report already.
Some player abuse the "well played" or launch attack ping continuously. So player cant concentrate in game.
Normally opponent use "well played" ping continuously if you make any mistake or they get any kill.
And the troll player in your team who might picked nana or rafaela for no reason spam the launch attack ping contnouconti in every 5-7 seconds. His/her team mates cant concentrate in game cause of this and end up loosing the game. Which was the intention of that rafa/nana player at first place.
Suggestion:
Ability to completely mute a player. Not only chat but also well played or launch attack ping too.
It can be done on current system too.
When we mute someone, he/she will be muted completely.
These are my suggestion.
You can comment if you like.
Please so vote so that we will get an idea about your opinion. Thanks in advance.
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