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[Hero Gear Tips] Lancelot Guide

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Post time 2018-10-11 05:53 AM | Show all posts |Read mode

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Edited by hamboger at 2018-10-11 06:28 AM

Lancelot was once an immeasurably arrogant man. With his good looks, incomparable skill in fencing, and noble upbringing, he looked down at everything as if the whole world revolved around him. But then one day, he suffered overwhelming defeat and humiliation because of his arrogance. It was the lowest point of his life. Soon after, he met the powerful and beautiful Swan Princess, Odette. He fell in love and vowed to change his ways. From then on, Lancelot promised that he will only use his marvelous fencing skills to protect Princess Odette and uphold peace and harmony in the world.
In the battle field, Lancelot is a mettlesome assassin. He relies on his marvelous fencing skills to deliver extremely precise and high damage upon the enemies. His basic attack may not be worth anything except for its passive effect, but once he dishes out all of his beautiful skills, not a single enemy can go running off unscathed.
This guide not only lists all of Lancelot’s skills and abilities, it also expands on each one of them and details some tips on how use them effectively. That being said, now is the perfect time to master them all. Dash to the zone of conflict and unleash all your beautiful fencing skills as the Perfumed Knight, Lancelot!
Soul Cutter (Passive Skill)
Using the graceful fencing move “Surgical Promise”, Lancelot’s basic attack renders the enemy defenseless. During this moment of defenselessness, the enemy receives 20% more damage from Lancelot’s attacks. Note that this skill can only trigger every 10 seconds.
This passive skill really cuts through the soul! With Soul Cutter, Lancelot strips the armor of the enemy and makes them more vulnerable to his attacks. Mind you, the 20% extra damage is seriously agonizing to the enemy. Whether it is Lancelot’s basic attack or his skills, receiving damage from him without any armor sure is a big pain in the arse.
It is advisable to you strike at the enemy with your basic attack first to strip them off their armor before using your other skills on them. With this method, you’re not only rendering them defenseless, but also vulnerable to the high damage of your other skills.
Puncture (1st Skill)
Equipped with total mastery over fencing skills, Lancelot is capable of using a puncturing technique that deals enormous pain. With Puncture, Lancelot lunges towards a linear direction and pierces the enemy, dealing 100 [+50% Total Physical ATK] physical damage and etching a sword mark on them. If the enemy doesn’t have an etched sword mark prior to the usage of this skill, then this skill’s cooldown refreshes instantly after its first use.
  • Skill Level 1 – 100 Base Damage, 14 Seconds Cooldown, 50 Mana Consumption
  • Skill Level 2 – 130 Base Damage, 13 Seconds Cooldown, 55 Mana Consumption
  • Skill Level 3 – 160 Base Damage, 13 Seconds Cooldown, 60 Mana Consumption
  • Skill Level 4 – 190 Base Damage, 12 Seconds Cooldown, 65 Mana Consumption
  • Skill Level 5 – 220 Base Damage, 12 Seconds Cooldown, 70 Mana Consumption
  • Skill Level 6 – 250 Base Damage, 12 Seconds Cooldown, 75 Mana Consumption

Puncture is a skill that can deal double damage when used the right way. While it deals only some minor damage, using it twice in a row (or even more) makes it lethal. And the only way to use it twice in a row is to use on a unique enemy each time!
Before you deal a blow with this skill, check if you have already marked the enemy. If you did already, then this skill won’t refresh its cooldown. If the enemy has no mark, then this skill’s cooldown will refresh instantly after you use it the first time, allowing you to use it again immediately for a second attack!
You can use this skill infinitely as long as you are able to hit enemies with no etch marks and have enough mana. Also, you can use this skill to cover some distance for chasing enemies or for escape.
Thorned Rose (2nd Skill)
As one of his most beautiful and most powerful fencing techniques, Lancelot favors using Thorned Rose in harassing and cornering enemies. With this skill, Lancelot strikes up to 3 enemies in a triangle-shaped area in front of him, dealing 250 [+150% Total Physical ATK] physical damage and slowing them down for 1 seconds for every hit. The damage inflicted by Thorned Rose decays for each extra target hit. Note that this skill only gets 40% of the Spell Vamp effect.
  • Skill Level 1 – 250 Base Damage Per Hit, 8 Seconds Cooldown, 70 Mana Consumption
  • Skill Level 2 – 290 Base Damage Per Hit, 8 Seconds Cooldown, 75 Mana Consumption
  • Skill Level 3 – 330 Base Damage Per Hit, 8 Seconds Cooldown, 80 Mana Consumption
  • Skill Level 4 – 370 Base Damage Per Hit, 8 Seconds Cooldown, 85 Mana Consumption
  • Skill Level 5 – 410 Base Damage Per Hit, 8 Seconds Cooldown, 90 Mana Consumption
  • Skill Level 6 – 450 Base Damage Per Hit, 8 Seconds Cooldown, 95 Mana Consumption

Thorned Rose is the most annoying skill in Lancelot’s arsenal. It is so annoying that many enemy heroes hate Lancelot for it. This skill has a very low cooldown and a very high attack power. It also hits multiple enemies and has a wide triangular area of effect. Additionally, it slows the enemies down considerably.
It is noteworthy to know that using this skill renders Lancelot invulnerable while he’s making a triangular-shaped maneuver attack around the enemies. By that, you can use it to tower dive enemies or attack them whilst keeping yourself safe from harm.
Remember that for you to maximize the damage potential of this skill, always target the enemies when they’re in the middle of the triangle scope. That way they get the maximum number of hits, which is three. Also, using this skill in conjunction with Soul Cutter improves the damage a lot!
Phantom Execution (Ultimate Skill)
As the Perfumed Knight, Phantom Execution is Lancelot’s most deadly skill. With this skill, he charges for a brief moment and performs an executioner’s strike in front of him, dealing 400 [+210% Total Physical ATK] physical damage to his enemies. Throughout the whole duration of this skill, Lancelot is rendered impervious to attacks.
  • Skill Level 1 – 400 Base Damage, 27 Seconds Cooldown, 100 Mana Consumption
  • Skill Level 2 – 600 Base Damage, 24 Seconds Cooldown, 125 Mana Consumption
  • Skill Level 3 – 800 Base Damage, 21 Seconds Cooldown, 150 Mana Consumption

Phantom Execution is all about damage! It is a skill that purposely made to execute the enemy! Although it can be used to cover some distance, it is not advisable to do so due to fact that this skill has a long cooldown. Instead, you should always use this skill on an enemy, especially if you’re trying to deal the decisive blow. But if you’re seriously in danger, and your Puncture skill is in cooldown, then by all means, feel free to use it to escape.
With this skill’s high damage, it is wise to only use it on enemies with their armor stripped beforehand by your Soul Cutter. By doing so, you increase the damage of this skill significantly!\

ITEM BUILD
En Garde Item Build
The En Garde Item Build is all about offense. That being said, the primary focal points for this build are cooldown reduction and attack power.
Since Lancelot is highly dependent on his skills, there’s no need to worry about dealing consistent damage with his basic attack. The main purpose of Lancelot’s basic attack is to diminish the defensive power of the enemy through his Soul Cutter passive skill. In this regard, you only need to deal one basic attack in order to strip off the armor of the enemy before you begin to unleash your annihilative combination of fencing skills.
Although this build provides a lot of attack power and cooldown reduction, it turns Lancelot into a glass cannon. This is a build that is purely based on offense and has almost zero involvement with defense. That is why if you’re trying to use this build, you have to exercise extreme caution especially during clashes.
Lancelot may be exceedingly coercive with the En Garde Item Build, but he’s also extremely fragile. Only strike when you must! Be sure that you have an escape plan ready whenever you’re diving in for the kill. Always have your allies rally before you. For this build, it is important that you stick to the code of the assassin. Carry out swift assassinations and you’ll certainly do well with this build.


1. Bloodlust Axe
  • +70 Physical Attack
  • +10% Cooldown Reduction
  • +20% Spell Vampirism (Unique)

2. Magic Shoes
  • +10% Cooldown Reduction
  • +40 Movement Speed (Unique)

3. Blade of the 7 Seas
  • +75 Physical Attack
  • +300 HP
  • Unique Passive (Steamroll) – Reduces the defense of enemies by 25 points for 3 seconds when hitting them with damaging skills.

4. Endless Battle
  • +65 Physical Attack
  • +25 Mana Regeneration
  • +250 HP
  • +10% Cooldown Reduction
  • +5% Movement Speed
  • +15% Lifesteal
  • Unique Passive (Divine Justice) – Deals extra true damage equal to 85% of Physical Attack with the next basic attack after using a skill. This effect has a cooldown of 1.5 seconds.
  • Unique Passive (Chase Fate) – Increases the hero’s Movement Speed by 15% whenever Divine Justice is triggered.

5. Hunter Strike
  • +100 Physical Attack
  • +10% Cooldown Reduction
  • Unique Passive (Hunt) – Attacks an enemy 5 times in a row and increases the hero’s Movement Speed by 30% for 2 seconds. This effect has a cooldown of 15 seconds.

6. Blade of Despair
  • +170 Physical Attack
  • +5% Movement Speed
  • Unique Passive (Despair) – Raises the hero’s physical attack damage by 30% for 2 seconds after attacking enemies that have less than 50% HP.



Unlike the En Garde Item Build, the Parry Strike Item Build adds a huge amount of defensive power into the mix. As such, this build is perfect for defensive plays.
While it is true that this build sacrifices some attack power in exchange for defense, it doesn’t really render Lancelot’s skills ineffective. In fact, this build can deliver significant amounts of damage at a sustained rate. Killing enemy heroes will unquestionably take longer, but at the very least, Lancelot will be able to bring them down to their graves and maybe even survive.
The chances of Lancelot surviving with this build in tow are pretty high as compared to the En Garde Item Build. That means you get to deal a lot of damage in an extended amount of time without you worrying about sudden deaths. Still, you must take care not to get outnumbered. Always work conscientiously with your allies and you’ll be able to make the most out of the defensive power brought upon by the Parry Strike Item Build.



1. Bloodlust Axe
  • +70 Physical Attack
  • +10% Cooldown Reduction
  • +20% Spell Vampirism (Unique)

2. Magic Shoes
  • +10% Cooldown Reduction
  • +40 Movement Speed (Unique)

3. Blade of the 7 Seas
  • +75 Physical Attack
  • +300 HP
  • Unique Passive (Steamroll) – Reduces the defense of enemies by 25 points for 3 seconds when hitting them with damaging skills.

4. Dominance Ice
  • +500 Mana
  • +70 Armor
  • +5% Critical Chance Reduction
  • +15% Cooldown Reduction (Unique)
  • Unique Passive (Arctic Cold) – Slows down nearby enemies by 5% of their Movement Speed and 30% of their Attack Speed.

5. Rose Gold Meteor
  • +60 Physical Attack
  • +30 Magic Resistance
  • +5% Lifesteal
  • Unique Passive (Lifeline) – Grants a shield that can absorb 510-1350 damage (increases with level) for 3 seconds when the hero’s HP drops below 30%. This effect has a cooldown of 40 seconds.

6. Immortality
  • +800 HP
  • +40 Magic Resistance
  • Unique Passive (Immortal) – Resurrects the hero 2 seconds after dying and gains 15% HP and a shield that can absorb 300-1000 points of damage for 3 seconds. This effect has a cooldown of 180 seconds.


The Feint Lunge Item Build is meant for players who want to achieve victory as quick as possible. In this regard, it’s quite obvious that this build’s most rudiment precedence is jungling.
The best jungling item for Lancelot is the Raptor Machete. Not only does this item make jungling a lot more easy, it also provides ample amounts of physical attack and physical penetration. Once Lancelot manages to farm enough experience and gold, he can freely roam the battlefield and assassinate helpless enemy heroes.
Take note that this build only provides up to 30% cooldown reduction. Even so, Lancelot’s skills do refresh quite fast. The rate at which Lancelot’s skills refresh is totally negligible if you’re precise with your actions. This build also turns Lancelot into a glass cannon so be very careful when you’re roaming around the battlefield alone.
Nevertheless, once you complete this build’s core items, you’ll be unstoppable. By the end, you can even swap the Raptor Machete with a Blade of Despair for more attack power. Remember this though: “Finish the game as fast as you can!” You don’t want the enemy heroes to catch up to you. The faster and earlier you can slaughter them all, the better! Take no prisoner and grasp victory as soon as possible!


1. Raptor Machete
  • +30 Physical Attack
  • +15 Physical Penetration
  • +30% Damage to Monsters (Unique)
  • Unique Passive (Greed) – Gains 30% extra experience when jungling. Also, regains 4% of total HP and 10% of total Mana after killing a jungle monster.
  • Unique Passive (Gorge) – Increases Physical Attack by 4 points every time a jungle monster is killed. This effect can stack up to 10 times. Also, the “Retribution” battle spell becomes applicable to enemy heroes by having the effect of reducing their Movement Speed by 70%, which gradually decays within 3 seconds. Using “Retribution” also deals a small amount of true damage against enemy heroes.

2. Magic Shoes
  • +10% Cooldown Reduction
  • +40 Movement Speed (Unique)

3. Bloodlust Axe
  • +70 Physical Attack
  • +10% Cooldown Reduction
  • +20% Spell Vampirism (Unique)

4. Blade of the 7 Seas
  • +75 Physical Attack
  • +300 HP
  • Unique Passive (Steamroll) – Reduces the defense of enemies by 25 points for 3 seconds when hitting them with damaging skills.

5. Endless Battle
  • +65 Physical Attack
  • +25 Mana Regeneration
  • +250 HP
  • +10% Cooldown Reduction
  • +5% Movement Speed
  • +15% Lifesteal
  • Unique Passive (Divine Justice) – Deals extra true damage equal to 85% of Physical Attack with the next basic attack after using a skill. This effect has a cooldown of 1.5 seconds.
  • Unique Passive (Chase Fate) – Increases the hero’s Movement Speed by 15% whenever Divine Justice is triggered.

6. Malefic Roar
  • +60 Physical Attack
  • +40 Physical Penetration
  • Unique Passive (Armor Buster) – Causes basic attacks to ignore 20% of the defensive armor of turrets.



'Retribution''
Th
e Retribution is a battleground spell that allows you to deal massive damage upon the Jungle Monsters. This ability is very useful when you are Jungling/Farming. but not in Lancelot's case once you hit the first minions wave you'll add the second abilty then go hit the jungle all by yourself, and The Retribution battleground spell can be upgraded through purchasing different Jungle Items. This Ability does not affect the Heroes. so in a late game we will rarely use it to steal a lord or even a turtle because its only affect the Jungle Monsters. You can see it through its description at how much damage it deals whenever you use it against an enemy monster, i recomment the
Retribution but in my opinion i'd like to pick flicker let's talk about it...

''Flicker''  

The flicker ability is a great and useful ability. Although it allows the Hero to escape from being killed, This also enables you to blink in a short distance,Useful for making escapes.
Flicker is the main spell of the Brawl Mode, and it can only be attained once your account reaches Level 19. it's very usefull in a early or a late game, and incase you got Ambushed or ran
out of skill's waiting for your ''CD'' to be refreshed, you can Flick real quick no matter Who or what you're running from., if you haven't obtained the flicker yet just stick to retribution and jungling it's very useful if gone well.

His ingame/Quotes:-
1-
"Time to witness the handsome!"
2-"In me the tiger sniffs the rose"
3-"Odette, beautiful Odette"
4-
"Let me hear your applause"
5-"Shadow power execute"



Strategy :-
at early game go either mid or bottom lane ,dont  build the Jungle skill hunter's Knife , farm your first minions wave then build hunters Knife then go hit the buff , go back hit the second minions wave, try to reach level 4 as soon as possible, Always use your second ability first before hitting any monster it won't deal the maximum damage while not in the specified range, Keep farmin using your Ulti at minion just till you build some item's so you can join the team fight and assist or own some kills,

Mid game after building some items, Now your damage is quit good enough so i suggest you pick a tank or a supporter to move with , try to hide at first use the bushes use the flicker to surprise them with the second ability then hit the combos untill the second ability CD reset , then hit it again to deal some massive damage, don't you ever ignore the teammates calls for help, Once you hear someone's calling for back up, you have to go ahead and help him, or either you will lose the game while you're still farming, killing enemies and destroying towers, adds gold aswell, stay focused with your teammates.


Late game for lancelot called its pain time after purchasing all of your item's, your damage is going to be extremly insane , it doesn't matter if you go solo or with the team fight, you'll just kick their sweet little butts,
you go first use your second ability then the first ability twice and wait untill you see your enemy using his ultimate then you click your ulitimate to dodge him or dealing quiet cool damage so he can panic to run or either quiet fighting.

skills combination/Combos :- While engaging Solo or with the teammates,

First Hit the second ability to make damage then the first ability to make some combos and to distract the enemy, then finish him with the Ultimate if he still alive then hit the second ability again,

So Go 2~1~3~2...

Skill leveling order :- at early game add the second ability first
, so you can farm minions as fast as you can, and its very useful in dealing extra more damage at any enemy that tries to dive with his teamates at first remember to max the 2nd ability to reduce its cooldown and mana consume , then add the first ability followed by the Third ability at Lv4,


Thanks,  I may missed something or have borrowed some ideas from the other guides but after all i spent some effort and hours on this and i'm very happy about it, and i apologize if there is any faults in my english language, after all it's not my main, so thanks for passing by i hope you enjoyed the guide, and i'll be waiting for your replies and what you think about this.












Post time 2018-10-13 09:32 AM | Show all posts
meh. im still the best lance in the world





"oof cant dodge fanny"
Post time 2018-10-11 06:26 AM | Show all posts
Cool guide ;o but some colors tends to be messy ;w; you can somehow change it?

Comments

thanks  Post time 2018-10-11 06:27 AM
Post time 2018-10-11 08:14 AM | Show all posts
Is it true that his passive is very broken atm? Xd
Post time 2018-10-11 08:02 PM | Show all posts
Well Explained.
 Author| Post time 2018-10-11 08:04 PM | Show all posts
Post time 2018-10-11 08:38 PM | Show all posts

I was thinking to make a video about the guide and you made it easy for me
 Author| Post time 2018-10-11 08:39 PM | Show all posts
atif159 replied at 2018-10-11 08:38 PM
I was thinking to make a video about the guide and you made it easy for me

NICE I LIKE THAT COULD YOU ADD CREDITS TO ME HEHE.
WHATS YOUR YOUTUBE CHANNEL?
Post time 2018-10-12 01:38 AM | Show all posts
hamboger replied at 2018-10-11 08:39 PM
NICE I LIKE THAT COULD YOU ADD CREDITS TO ME HEHE.
WHATS YOUR YOUTUBE CHANNEL?

https://www.youtube.com/channel/ ... ?view_as=subscriber
MLBB tube
Post time 2018-10-22 04:48 PM | Show all posts
Cool guide ;o i liked it
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