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Hello everyone, I noticed the defensive items are more favor against Magic Type heroes and the Armor items are not good enough to Endure the physical damage, and some defensive items are suitable for AD carries/assassins if they have those they are more difficult to kill than a Tank heroes.
Heres my suggestion:
Blade Armor: lessen the armor gives, adding HP, add the effects: reduce healings for 50%; 25% reflect damage + 3% of maxHP of users.
Cursed Helmet: Adding Armor on it Stats, revamp the effects, instead of maxhp of enemies, change it into max hp of the users.
Dominance Ice: adding clickable effect, 30% of current mana turns into a shield.
Immortality: Adding the Armor on it Stats.
Wing of Queen Apocalypse: remove the physical atk, revamp the effect, instead of lifesteal change in into spellvamp. |
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