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First thing folks we need to nerf harith more. We do it every update, we'll do it the next update also. Let's keep the tradition going. For the next update's Harith nerf, we should take away the shield entirely. We just reduced his shield effect and finally, we should remove it just like the immobilization effect was removed. And in the update after that, what do we do? Do we increase cooldowns on all his skills or nerf the damage? You guys say. And yeah, about aldous. No nerfs for him, only buffs. See, being able to one shot people with 10 min of farming is too long. Make him farm twice as fast. Also give him additional buffs like more immunity to damage and stuns and such. The game should end in 10 min max. First 5 min, Aldous will farm, then next 5 min he will savage so that his team can take down turrets and destroy the base. That's all I wanted to say. Please moonton make it happen.
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