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I now seeing a pattern on how Moonton is reworking heroes. All of these has to do with pushing this "snowballing" meta.
1) Diggie and Kaja were reworked with massive early game pressure.
2) Moonton reworked Valir's overall unity. But for most of the part, to advance his early game.
3) Pharsa rework now has stronger early game in exchange for a weaker late game.
4) Bruno rework scaling is like that of Claude. While keeping his absurd late game.
5) Belerick rework has the same wave clear potential as Grock, massive early damage, and sustainable weaker late game.
These aren't even including the many possible hero adjustments. Some like Cyclops and Vale had their base damage buff.
I know its necessary, and I commend Moonton for adjusting late game heroes who are struggling. But really, heroes like Pharsa and Belerick lost their former identity to suit the meta. We may even see a "early game" Layla and Aldous soon. I absolutely don't want a change in Layla's specialty. At this rate, they will be no late game heroes existing. More and more heroes are losing their identity/speciality because of higher early game demand. You see what happened to Valir? I know the old one was bland, but he was unique. The newer one? Just another poke mage. You know what happened to Pharsa? Yep! She's a Aurora 2.0.
The game is already bland with the low amount of valuable, diverse choices. Why add more heat to fire?
I'm all in for any changes. But as of recent, something just feel very off.
Pretty soon. Games will be ending in 5-6mins maximum, nuff said. |
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