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[Patch Note] Magic Chess Patch Notes 1.4.64 [Advanced Server]

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Post time 2020-3-29 03:09 AM | Show all posts |Read mode

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1. Number of 1-gold Heroes reduced from 30 to 27


2. Number of 4-gold Heroes reduced from 15 to 13


3. Number of 5-gold Heroes reduced from 10 to 9


4. Hero Cost Composition adjustment for Little Commander at certain level

at level 3: Probability of 1-gold Heroes showing adjusted from 60% to 70%. Probability of 3-gold Heroes showing adjusted from 10% to 0%.

at level 4: Probability of 1-gold Heroes showing adjusted from 50% to 55%. Probability of 2-gold Heroes showing adjusted from 30% to 35%. Probability of 3-gold Heroes showing adjusted from 20% to 10%.

at level 5: Probability of 1-gold Heroes showing adjusted from 35% to 40%. Probability of 3-gold Heroes showing adjusted born 25% to 20%.

at level 6: Probability of 1-gold Heroes showing adjusted from 25% to 30%. Probability of 2-gold Heroes showing adjusted from 33% to 30%. Probability of 5-gold Heroes showing adjusted from 2% to 0%.

at level 7: Probability of 3-gold Heroes showing adjusted from 31% to 30%. Probability of 5-gold Heroes showing adjusted from 4% to 5%.

at level 8: Probability of 1-gold Heroes showing adjusted from 12% to 15%. Probability of 3-gold Heroes showing adjusted born 35% to 32%.

at level 9: Probability of 4-gold Heroes showing adjusted from 28% to 25%. Probability of 5-gold Heroes showing adjusted from 10% to 13%.




1. Wrestler: Damage of 3 Wrestlers increased from 250 to 300


2. Western Desert: Mana Gain upon successful dodge increased from 3 to 4.


3. Cyborg: The HP bonus for all heroes from 4 Cyborgs increased from 1000 to 1500.


4. Empire: Mana Reduction of 6 Empires decreased from 24 to 22.


5. Summoner: Creep HP of 2 summoners increased from 6000 to 7600. Amount of Creep from 4 summoners reduced from 2 to 1, one with powerful skill: Spinning Strike - after 5 successful attacks, an AOE will be unleashed on surrounding enemies.




[Thamuz]


Mana Cost reduced from 125 to 100


[Carmilla]


Stun Duration increased from 2.5/4/6s to 3/5/8s. Base HP increased by 335


[Saber]


Airborne Duration increased from 1.2s to 1.5s


[Other]


Melee Heroes (assassins excluded) get to move 0.1s before Ranged Heroes can do so.




History page: You can now check rank change of each match; You can check history of custom matches.



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