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[Patch Note] Magic Chess Patch Notes 1.4.68 [Advanced Server]

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Post time 2020-4-12 02:06 AM | Show all posts |Read mode

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1. Elf: Damage bonus of 3 Elves increased from 40% to 45%. Damage bonus of 6 Elves increased from 60% to 75%, triggering chance increased from 40% to 45%.

2. Summoner: Added Synergy for 2 Summoners/4 Summoners. Damage of all friendly summons increased by 10%/25%, respectively.



[Moskov]


Mana Regen CD after skill cast decreased from 2s to 1s.


[Irithel]


Base Attack Speed increased by 5%. Each bullet Irithel shoots is counted as a Basic Attack. Fixed the issue that [Elf] Synergy is not triggered after skill cast.


[Zhask]


Fixed the issue that summons don't benefit from Lifesteal.


[Gatotkaca]


Damage decreased from 900/1600/3200 to 750/1200/2400.


[Karina]


Number of Basic Attack blocked increased from 5/8/12 to 6/12/18.


[Claude]


Bonus Attack SPD reduced from 40% to 10%.


[Thamuz]


HP Regen adjusted from 200/350/700 to 200/300/600.


[Guinevere]


Base HP increased by 200.


[Johnson]


Changed back to casting skill right at the start of the battle, but with a delayed initiation time.


[Freya]


Splash Damage increased from 50% to 75%.




1. Optimized the effects of Starfall Blade in UI.


2. Optimized the effects of Claude's Theft Device in UI.





1. Added new feature. One tap to block chats from the player that you choose.


2. Gold required of leveling up capacity decreases by 1 when you're using a non-default chessboard.


3. Little Commander bonus now shown on the history page and post-battle screen.


4. Optimized the Magic Chess loading screen. Now Little Commanders have a more detailed display.



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