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[Patch Note] Patch Notes 1.4.76 [Advanced Server]

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Post time 2020-5-10 04:24 AM | Show all posts |Read mode


1. Nana's Skin "Wind Fairy" will be available for 14 days starting May 9 (Server Time). Diamond 749.


2. Grock's Skin "Codename: Rhino" will be available on May 12 (Server Time). Diamond 899. Launch week 30% Diamonds OFF.


3. Grock and his Skin "Codename: Rhino" will be in a bundle and available on May 12 (Server Time). Launch week 30% Diamonds OFF


4. 8 Free Heroes: Server Time 5/8/2020 05:01:00 to 5/15/2020 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.)

Silvanna; Sun; Bruno; Estes; Khufra; Chou; Selena; Akai

6 Extra Starlight Member Heroes: Lapu-Lapu; Kimmy; Lancelot; Helcurt; Lesley; Argus




[Popol and Kupa]


We've fixed some issues with the hero. In order to maintain a good hero balance, we adjusted Kupa's HP during the ultimate.

We Are Angry!: Kupa's HP bonus reduced by 500 at all levels.


[Masha]


As a melee range Fighter, we've figured that it is fairly difficult for Masha to get in a close range to her target. Thus, we significantly reduced the CD of her ultimate so that she would have less trouble getting into the combat range. Moreover, we also boosted her early game fighting potential, hoping she can pose a threat after receiving her first damage equipment item. In return, we slightly reduced her late game potential and her damage reduction duration.

Basic Physical Defense increased from 12 to 20. Physical Defense Growth decreased from 3.5 to 2.9.

Wild Power: While active, basic damage bonus for each Basic Attack adjusted from 60-80 to 150 at all levels. Movement Speed boost adjusted from 25%-35% to 30% at all levels. Additional damage adjusted from 3%-5.5% to 1%-4% of the target's max HP.

Thunderclap: CD reduced from 30-24 to 20-16s. Damage Reduction adjusted from 25%-35% to 30%, its duration adjusted to 3s.


[Freya]


Although consuming all Sacred Orbs with Freya's skill 1 provided a higher skill cap, it broke the continuity of her combo and limited her ability of fast-moving. Thus, we limited the number of stacks that she is able to consume with her skill 1 so that players can make better use of her other skills. Since she shines too much with her bursting potential in the early game, we decided to tune down a bit the damage of her skill 2. On the other hand, we also improved the leap distance and enhancement effect of her skill 1, as well as the attack range of her ultimate. Players should try to add more Basic Attacks in between skills in order to make full use of her great sustainability.

Spirit Combo: Basic Damage reduced by 30 at all levels.


[Badang]


Stun duration caused by Qigong Fist and Fist Crack increased from 0.5 to 0.8s.


[Chang'e]


Meteor Shower: Magic Power bonus of each Meteor increased from 20% to 25%.


[Hayabusa]


Ougi: Shadow Kill: Basic Damage of each attack adjusted from 160-200 to 180-210.


[Hanzo]


Basic Attack decreased by 10.


[Khufra]


Bouncing Ball: Additional damage when he hits the ground decreased from 6% to 5% of his max HP. Basic Damage adjusted from 30-105 to 50-100.


[Gord]


Mystic Projectile: CD adjusted from 9-7 to 10-7.5s.


[Uranus]


Basic Physical Defense decreased from 20 to 14.


[Yi Sun-shin]


Basic Movement Speed reverted to 250.


[Yu Zhong]


Basic HP decreased by 120. HP Growth reduced by 20 at all levels.

Dragon Tail: Slightly reduced skill delay.

Black Dragon Form: Dragonoid Form now increases his max HP by 500-900, and additional damage by 200%.

Optimized his skill description and equipment recommendation.


[Moonlight Archer] - Revamped Miya


Basic Attack reduced by 14. Attack Growth reduced by 3.5.

Hidden Moonlight: Concealment and Movement Speed boost duration adjusted to 1.2-2s. Optimized her skill description and equipment recommendation.


[Son of the Dragon] - Revamped Zilong


Spear Flip: Removed effect that reduces the enemy's Physical Defense.

Spear Strike: Effect upon target hit adjusted to reducing Movement Speed by 40% and Physical Defense by 15-40 for 2s (scaling with skill level). CD adjusted to 5s at all levels.

Dragon Flurry: Optimized the skill description.





Battlefield


Optimized Lord's animation in Imperial Sanctuary.


Equipment


Endless Battle Physical Lifesteal decreased from 15% to 10%.

Unique Passive - Divine Justice: Additional true damage reduced from 70% to 60% of Physical Attack.



Midnight Summoning is available for a limited time.

Silvanna's all new Skin "Midnight Justice" is available from the event for a limited time.

a. During this event, you may obtain the permanent skin "Midnight Justice" or other rewards from each draw.

b. The first time that you partake in this event will be Free. The participation cost increases gradually afterward.

c. The permanent skin "Midnight Justice" will be guaranteed on the 8th participation if you didn't obtain it from the previous 7 times. The total Diamond cost will be no more than 599.

d. If the permanent skin isn't obtained from the draw, a common reward will be granted accordingly. (Common rewards include Midnight Justice Skin Trial Card (1 day)*1, Magic Dust*10, Hero Fragment*2, Midnight Justice Skin Trial Card (3 days)*1, Premium Skin Fragment*5, Magic Dust*20, Rare Skin Fragment*1).

e. Duplicate skins obtained from this event will be converted into Skin Fragments accordingly.

f. Obtaining skin from this event doesn't unlock the corresponding hero.

g. You will have to unlock the corresponding hero before you can use the skin you have obtained from this event.




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[i=s] Edited by StreetGamer at 2020-5-10 04:27 AM [/i]

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