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whether it's ELO-based or ranked-based or both (preferrably), the game should balance the teams... that's what I have been noticing was lacking sordidly in the algorithm.
The matchmaking would haphazardly place players in their teams without balancing the rank or ELO distribution. One team would usually have more (if not all) members with higher ELO or higher rank than the other e.g. 2 mythics, 3 legends vs 5 legends when it could have been 1 mythic, 4 legends vs 1 mythic, 4 legends. This kind of imbalance is the reason why there games that end up with 1-20, 0-15, 10-55 or whathaveyou... one team has an obvious advantage.
We will see now if this has really been fixed. |
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