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Edited by Magnum_bangbang at 2020-12-23 04:58 PM
Its just a feedback, as common player to devolopers, if they really read forum.
I want to talk about my thogugh about Grangar balance. I am remember times when you are release this hero. And he was OP. He has high winrate and picked everywhere.
Than you a little nerf him. And nerf again. But he still stay on one of best of marksmans. And some time ago, you just choose destroy hes early game.
Now he is a worst marksman and you know it. And i see as you try to give him some buff, but its dont work.
I want just little explain this moment. He is agro marksman. Like Popol or Kimmy. Hes way to win, just have like 5-0 on his line and kill everything. But if he didn't, or admit a long game - he will lose.
Also, i am pretty sure, as you know it already. But why he is? Why he is bad in long game and good on start of game? Its based on hes ability. He has a terrible auto attack, but strong skills. Its make him a kind of mages. He try like never direct attack, but skills.
Its all. Hes not marksman, hes "physical mage". But mages always worse than marksman in long games, its how you make balance. Its a trap, isnt it? And you cant out here with just an increase/decrees numbers. Its might be a more creative.
I not try teach you, but my though:
1) "Other moba" way. You may increase attack speed with level. I mean, not like now. Strong increase. Like 2 times of start of the game.
2) Also, you may increase skill attack speed with level. If you want to see him, like marksman without auto-attack, you may give him skill like auto-attack other makrsmans in late game.
3) You may increase 6th bullet crit damage passive. Like last bullet has + 30% crit damage. It's not make him marshman, but interesting character, like Lesley.
What you like to change?
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