Bermaru, the Thunder God’s Heir
Role: Fighter
Quick Lore: As the King ages, he plan to pass his powers tohis one and only son, Bermaru, to continue protecting the kingdom within the northernpart of land of dawn. Bermaru trained so hard to be worthy of the gift by ofhis father.
Passive: Enchant:Thunder God’s Touch Bermaruenchants his father’s power to his sword that makes anyone who make contactwith it feel numb because of the electric shock. Every time Bermarusuccessfully land a basic attack or skill, slows the enemy by 4%. Capped at80%.
1st Skill: ThunderGod’s Purge (CC/AoE) Bermarustruck his sword to the ground disarming the enemy around him for 1.5s anddeals moderate damage. CD: 12s 2nd Skill: ThunderGod’s Step (Blink) Bermarudashes forward dealing moderate damage along the way. CD: 7s 3rd Skill: ThunderGod’s Shock Waves (Blink) Bermaru swiftlyleaps towards the target enemy units and slashes the target and other nearbytarget enemy units with his mighty sword, cleaving all nearby enemy units withhis attack. Bermaru is vulnerable for the duration but is immune to CC effects.The default number of slashes is 6/7/8 but if he successfully kill and enemyHERO (not minions or creep) unit, adds another 3 slashes. Visualization: Much like Hayabusa’s ultimate but the differenceis that Bermaru is visible and can be attack by enemy units. And also, Bermaru’sultimate can cause damage to the enemies behind as well, not like the singletarget of Hayabusa CD: 30
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