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[Patch Note] Patch Notes 1.6.02 [Advanced Server]

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Post time 2021-7-24 07:21 PM | Show all posts |Read mode

We notice that most Marksman heroes who are not suitable for jungling can hardly make an appearance in higher-ranked and professional matches, and we plan to make some adjustments so that more Gold Lane Marksman heroes can show up in these matches. The adjustments will cover many aspects, including optimizations of Marksman heroes' Basic Attacks and Marksman Emblems and adjustments of battlefield and specific Blink skills' distances. One of the adjustments is to increase the Turrets' attack ranges, which will be applied to the Advanced Server in this patch for observation. We will gradually release the other adjustments in the upcoming patches.

Use (↑) (↓) (~) to indicate strengthening, nerfing, and adjustments.

[Revamped Odette] (~)

Revamped Odette's damage and control abilities in teamfight slightly exceeded our expectations and are thus nerfed. We also want to increase her Skill 1's presence and her survivability while casting the Ultimate.

[Skill 1] (↑)

Cooldown: 8s → 7s

[Skill 2] (↓)

Reduced the extra magic energy balls' damage radius to the same as the initial magic energy ball's.

[Ultimate] (~)

Base Damage: 240-320220-300

Magic Power Bonus: 100%90%

Damage Reduction: 50%60%

[Aamon] (↑)

We overestimated Aamon's effective attack time during each assassination, so we greatly increased his Basic Attack damage and improved the engaging and finishing-off abilities of his Skill 2 and Ultimate, along with some detail optimization.

[Passive] (↑)

Now any skill cast can reset Basic Attack's cooldown.

Each enhanced Basic Attack reduces all skill cooldowns by 0.5s.

Enhanced Basic Attack's Base Damage: 50150

[Skill 2] (~)

Now Malefic Blades that fail to hit a target will not return, but leave Demonic Blades that can be picked up at the end of their paths.

New Effect: Slow the target by 60% for 1s on hit.

Cooldown: 12-9.5s → 15-12.5s

[Ultimate] (↑)

Energy Stacks: 35

Energy Storage Duration: 5s → Permanent

Initial Malefic Blades: 64

Max Damage Stacks: 1014

Max Damage Ratio against Targets with Low HP: 150%200%

[Yve] (↓)

We want to provide a better way for opposing players to counter Yve and will observe the impact of this adjustment.

[Ultimate] (↓)

The skill can now be interrupted by Stun and other control effects, but will refund 40% of the skill cooldown once interrupted.

[Free Heroes]

8 Free Heroes: Server Time 7/23/2021 05:01:00 to 7/30/2021 05:00:00 (Tap the Settings button on the top-right corner of the main page to check.)

Khufra, Fanny, Estes, Badang, Paquito, Guinevere, Lesley, Masha

6 Extra Starlight Member Heroes: Aldous, Vexana, Clint, Ruby, Gusion, Barats

[Free Little Commanders]

Server Time 7/23/2021 00:00:00 to 7/30/2021 00:00:00

Rya, Benny, Abe

Extra Magic Chess Pass Skins: Sleeping Bud, Stealthy Hunter, Kungfu Master

Increased all Turrets' attack ranges by 6%.

Fixed an issue where the damage radii of the two attacks of Belerick's Skill 1 were inconsistent (slightly reduced the first attack's damage radius and slightly increased the second attack's).

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Post time 2021-8-2 09:37 AM | Show all posts
When realsed new map design in adavabce server
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