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My sugestion for Odette's rework, remember, just my opinion
Passive, Lakeside Atmosphere: after using an ability, the next attack if Odette will include a sound wave that bounces between enemies, dealing damage as a short-area sound blast to enemies reached. I just put the soundwave to deal damage in area, making it more useful in team battles and without changing 1v1
Aviary Authority: Odette concentrates energy and forms a swan that launches it in one direction, dealing magical damage and slowing down enemies it hits, the swan will leave an energy orb after hitting the last enemy, the orb will deal ongoing damage to nearby enemies, it lasts 4 seconds and can detonate after odette activates her Swan Song, allowing the orb to summon a swan that uses the Song along with Odette, dealing 30% of the ability's total damage and 40% slow. The Swan has 800 HP and can be controlled to cancel its Song of the Swan
Nova Azul: I won't change it, I like the moonton idea, just the stun duration is low.
Swan Song: new effect: when Odette used it, enemies close to her are continually pushed into a short area around her. Enemies at the ends of skills will be attracted to inside.
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