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Edited by HuKT0 at 2021-9-26 08:37 PM
With updated equipment, melee heroes have lost the ability to restore HP. Previously, equipment against vampirism was bought, mainly by magicians. Now all tanks use it. Melee survivability drops dramatically from the combination of magic and tank equipment. 50% reduction is too much! The hero's shield is also reduced! This is a great advantage for ranged attacks! You need to reduce the characteristics to 35-40% or make an accumulation system so that the indicators add up. For example 30%, then 40%, then 50%, every second, when dealing damage, but no longer than three seconds. There should also be a recharge of 2-3 seconds. Give a chance for melee heroes to stay in battle! |
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