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In the latest patch it's already discussed about the adjustment of negative armor penetration in items, i think the best way to balance this out is adjust the penetration in items depending on hero levels, for example divine glaive adjust its penetration from 35% to 10%-40% which will give higher damage in late games. Also malefic roar from 35% to 10%-40% physical penetration. I think this is just fair enough coz a lot of heroes are still giviing unfair advantages in early games
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