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Edited by EighteenXVIII at 2021-12-28 03:13 AM
So I know that the hero proficiency requirement was put in place with good intentions. However I would argue they achieve the opposite, and that it makes people's gaming experience worse. Let me explain step by step.
1) First of all, the proficiency requirement basically means you have to play 2 games in Classic with every new hero, before you're allowed to pick it in Ranked. It's a simple rule.
2) I do not believe that 2 games will turn a feeder into a good enough player. Essentially this is because feeding has more to do with game understanding, rather than hero understanding. Mobile Legends is not a complicated game, and most heroes are very easy to understand even never having used them.
3) People who play Ranked, generally want to win. Those who don't play like they want to win get reported, and usually after just one report they're forced into Classic. So most players would read a new hero's skills, practice them in AI mode before using them in Ranked or watch a video explaining the hero. People who don't do this are likely to feed anyway in Ranked, regardless of which hero they play.
4) Because of this rule, even good players who already read hero's skills and practice them in AI, and who are just skilled players who care about gaining stars, these players are now forced to spend a lot of time in Classic. You might say "So what?" but let me explain.
5) The reality is, Classic is not very fun for those players. Classic is where all the reported Ranked players end up. So all the trolls and feeders. And there are huge differences in ranks (epics with mythic and so on), which causes many one sided matches. There are also many first time hero players who play Classic and feed, so that you still end up forcing the good players that you tried to help with the proficiency requirements to still play with those feeders that you tried to protect them from. There are simply far more of these feeders in Classic. And it seems like Classic has a more lenient report system as well than Ranked, as well as simply requiring you to lose much more credit points to go from Classic to being forced into bot matches. So not only do you put all the feeders from Ranked in Classic, they also just stick around there much longer. There are also many tryhard winrate boosters in Classic who queue up together, and/or who pick banned heroes because you can't in Ranked. This also makes games more uneven and less fun.
6) There are many ranked players who don't really care about Ranked or getting better. And that's fine. If they feed they will end up in Classic rather fast. But don't force the people who do care to play Classic, have an unpleasant experience, and waste a lot of time where they could be gaining stars.
Essentially the proficiency requirement doesn't achieve it's intended goal, and it makes things worse for those it intends to help. I just spent 1h and 20 mins playing 4 games, which I lost all of them, two MVPs, one gold and one silver. Every game I had 1-10 bronze players. People who go afk. I didn't have fun. Aside from the afk, they didn't lose credit points because the system thinks "who cares, it's just Classic". However I had to go through this to unlock Cecillion and Edith in Ranked, where I generally do have fun. AFK's are much less common. I can report feeders and know that they end up in Classic where they're out of my way. I can enjoy the progression of gaining stars. That's what I want to spend my valuable time on.
I still have 20 more heroes to obtain, which means at least another 40 painful Classic matches and over 10 hours of wasted time (which I don't have all day to play ML). It's not a minor inconvenience. I don't even want to play Ranked anymore for the day after those matches because I'm too tilted. It hurts the people who care the most, and the people who don't care will feed either way. Intentions =/= outcomes. Unfortunately most people don't think about it that way, so I don't think Moonton will listen, but I sure hope they do.
And for the record, I've been playing since 2017 and I never had any issues in Ranked before they implemented this requirement, which at this point is already between one and two years ago I believe. I never noticed a difference in player quality. But I sure noticed all the Classic games I had to waste my time on.
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