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[Patch Note] Patch Notes v1.6.42 [Original Server]

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Post time 2022-1-2 09:55 PM | Show all posts |Read mode

In this patch, we're bringing lots of battlefield adjustments to make the battlefield events more clear-cut and boost Lord's presence in the very late game (after 18 min). You'll also be able to view the current battlefield mechanics in the revamped Battlefield Overview.

In addition, we're optimizing some of the less popular heroes, emblem talents, and battle spells. Hero balance adjustments based on the M3 World Championship will also be hitting the Official Server in later patches.

Wish you all have fun in the new version!

[Magic Chess]

Some newly released Little Commanders have been dominating the field lately. To keep them around the balance line, we'll be rolling out a series of balance adjustments to our previous Little Commanders starting from this patch.

[New Hero: Forsaken Warden - Edith]

Edith, the primal warden that watched over the sealed Evil Gods on Sanctum Island, will be available soon.

[Passive - Overload]

After each skill cast, Edith's Basic Attacks within a period of time will trigger chain lightning that deals damage to multiple enemies.

[Skill 1 - Earth Shatter]

After a short delay, Edith controls Phylax to launch an earth-shattering blow in a designated direction, dealing damage to enemies hit and knocking them airborne.

[Skill 1 (Flight) - Divine Retribution]

Edith exacts Divine Retribution on a designated area, dealing damage to enemies hit and slowing them.

[Skill 2 - Onward]

Edith controls Phylax to charge in a designated direction, dealing damage to enemies along the way. If Phylax hits an enemy hero during this process, it'll stop immediately and throw them over its shoulder.

[Skill 2 (Flight) - Lightning Bolt]

Edith fires a Lightning Bolt in a designated direction and immobilizes the first enemy hero hit.

[Ultimate - Primal Wrath]

Edith ejects herself from Phylax, gaining a shield. She then dashes forward and takes flight, after which she can perform ranged Basic Attacks and gains new non-ultimate skills.

The following uses (↑) (↓) (~) to indicate Buff, Nerf, and Adjustment and >> to separate the effects before and after the change.


We're lowering Valentina's strength in the laning phase but giving her more late-game damage and access to her Ultimate as compensation.


Lifesteal: 60% >> 46%-60% (scales with level)

Extra EXP: 30 >> 22-50 (scales with level)

[Skill 1](↑)

Magic Power Bonus: 170%>> 185%

[Skill 2](↓)

The Shadow Bolts no longer prioritize enemy heroes, but will be evenly distributed to enemies in the area.


Cooldown: 45s >> 35s


We're boosting Lesley's lane clearing and sustained damage and removing the previous constraints on her critical strikes.


Extra Crit Chance: 40% >> 50%

Damage: 1.3 Times >> 1.2 Times

Crit damage limit removed.

New Effect: Enhanced Basic Attack deals 20% extra damage to minions and restores double the amount of energy.

[Skill 1](↑)

Lesley gains double energy restoration in the Camouflage state.

Extra Movement Speed: 30% >> 40%


We're opening up the possibility for Franco to take the damage path.


New Effect: After not taking damage for 5s, Franco gains one stack of Wasteland Force per second. Each stack increases the damage of his next skill by 5% (up to 50%). Taking damage will stop the stack accumulation.

[Skill 1](↓)

Base Damage: 550-800 >> 400-650

[Skill 2](↓)

This skill can no longer critically strike.


Base Damage: 60-100 >> 50-70

[Popol and Kupa](↑)

Popol and Kupa are even more in sync.

[Skill 1](↑)

Fixed a bug where Kupa couldn't pounce at the target when they were too far away.

[Skill 2](↑)

Popol can now cast this skill when he's affected by control effects (except for Suppression).

New Effect: Shield during the Alpha Wolf Form is increased by 25%.


We're buffing up Badang's early-game damage to make him more competitive in the laning phase.


Passive's Extra Damage: 20% Physical Attack >> 50 + 30% Physical Attack

Fist Wind generated by Badang's Skill 1 and Ultimate can directly trigger this extra damage and stun minions.


Scaling speed slightly increased.


Extra Max Mana Per Skill Hit: 8 >> 10

New Effect: Cecilion also restores the same amount of Mana.


We're further restricting Aamon's access to the Camouflage state while slightly buffing his enhanced Basic Attacks as compensation.


Camouflage Duration: 3.5s >> 3s

HP Regen: 6 Times >> 5 Times

Enhanced Basic Attack's Damage: 55 + 100% Physical Attack + 65% Magic Power >> 70 + 100% Physical Attack + 80% Magic Power

Movement Speed Boost: Max Movement Speed boost slightly increased, while the extra Movement Speed will begin to decay faster.


Early to mid game strength reduced.


Attack Speed Per Stack: 15% >> 7.5%-15% (scales with level)

[Skill 1](↓)

Cooldown: 7-4.5s >> 8-6s

[Skill 2](↑)

The final knockback can now correctly interrupt certain skills.


We're tapping down some numbers to keep Clint around the balance line.

[Skill 1](↓)

Base Damage: 250-450 >> 250-400

[Skill 2](↓)

Cooldown: 8-6.5s >> 10-8s

[New Skins]

Edith "Celestial Safeguard" will be available soon. ONLY 51 Diamonds for the first two weeks.

January Starlight Skin - Clint "Operator CL" will be available on January 1.

Yve "Ruin Protectress" will be available on January 11 for 599 Diamonds. Launch week 30% OFF

Eudora "Christmas Carnival" is back with a fully revamped design.

Gord "Christmas Carnival" is back with a new display scene and optimized in-match effects.

Christmas skins for Karina, Zilong, Fanny, Freya, Lancelot, Odette, and Claude are back with new display scenes.

Miya "Christmas Carnival" is back with optimized in-match effects.

Starlight Skin - Brody "Lethal Fang" is back with optimized in-match effects.

[Fragment Shop Adjustments]

a. Premium Skin Fragment Shop

Will be Available: Rafaela "Star Chaser"

Will be Unavailable: Tigreal "Dark Guardian"

b. Rare Skin Fragment Shop

Will be Available: Roger "Anubis", Grock "Iceland Golem", Angela "Shanghai Maiden", Kimmy "Steam Researcher", Thamuz "Liquid Fire"

Will be Unavailable: Clint "Rock and Roll", Fanny "Royal Cavalry", Argus "Dark Draconic", Angela "Dove&Love", Hylos "Abyssal Shaman"

c. Hero Fragment Shop

Will be Available: Karrie, Gloo, Aurora, Yve, Kimmy, Granger

Will be Unavailable: Beatrix, Vale, Ruby, Paquito, Gusion, X.Borg

[Free Heroes]

8 Free Heroes: 12/24/2021 05:01:00 to 12/31/2021 05:00:00 (Server Time)

Atlas, Lunox, Terizla, Karina, Karrie, Lylia, Rafaela, Masha

6 Extra Starlight Member Heroes: Paquito, Badang, Kimmy, Belerick, Thamuz, Bane

8 Free Heroes: 12/31/2021 05:01:00 to 01/07/2022 05:00:00 (Server Time)

Yu Zhong, Lapu-Lapu, Ruby, Irithel, Clint, Zhask, Lesley, Yi Sun-shin

6 Extra Starlight Member Heroes: Grock, Yve, Chou, Benedetta, X.Borg, Kagura

8 Free Heroes: 01/07/2022 05:01:00 to 01/14/2022 05:00:00 (Server Time)

Gloo, Alpha, Zhask, Fanny, Minotaur, Hilda, Atlas, Franco

6 Extra Starlight Member Heroes: Vale, Lylia, Mathilda, Bruno, Natalia, Beatrix

8 Free Heroes: 01/14/2022 05:01:00 to 01/21/2022 05:00:00 (Server Time)

Rafaela, Benedetta, Badang, Aurora, Kadita, Kaja, Lylia, Paquito

6 Extra Starlight Member Heroes: Alucard, Martis, Bruno, Belerick, Alice, Masha

New Map & Adjustments

1. New Map: Sanctum Island

The Celestial Palace that had floated high up in the sky for millennia crumbled after Gusion stole the Heart of Anima. Meanwhile, a mysterious island from the very depths of the Sea of Hope began to reveal itself from the blanket of fog… Sanctum Island is soon coming to the Land of Dawn!

From now on, the old map, Celestial Palace, is no longer available.

New map, Sanctum Island, will be available soon.

1. Sanctum Island features a brand-new scene design, new creeps, and more exquisite graphics. We hope you'll like it!

2. Purple Buff camp adjusted. Now, when the Purple Buff camp is cleared, a path will appear behind the creeps and last until they respawn.

Battlefield Events

2 Minutes

1. First Turtle Spawn: Time unchanged. Turtle Buff: Besides the killer, other allied heroes will also receive a one-time shield, while the shield value is reduced.

2. New Mechanic: In the first 2 min, heroes equipped with Retribution will gain 15% extra Damage Reduction in the allied jungle. This mechanic will protect Junglers (especially when they're alone) from invading enemies in the early game.

3. Crab Upgrade: 3 min >> 2 min. Large Crab's HP growth greatly reduced.

5 Minutes

1. Removal of Outer Turrets' Shields: Time unchanged.

2. Special Siege Minion Waves: 7 >> 10 (3 min 30 sec >> 5 min). We reduced the reward for each side-line siege minion killed (~7%), while the overall reward is slightly increased (~3%) due to the extra waves.

3. Removal of Retribution's Minion Penalty: Time unchanged.

8 Minutes

1. First Lord Spawn: 9 min >> 8 min. Respawn Timer: 4 min >> 3 min. We slightly increased the Summoned Lord's attributes but reduced the minions' attribute boost after slaying Lord. This adjustment will slightly accelerate the game pace but reduce the opposing team's pressure to defend other lines.

2. Removal of Inner Turrets' Defense Skill (Gains a 1-min Damage Reduction effect when the corresponding Outer Turret is destroyed): 9 min >> 8 min

3. Removal of Roaming Footwear's Devotion Effect: 9 min >> 8 min

12 Minutes

1. Lord Enhancement (Gains the ability to charge at an enemy turret): Time unchanged

2. Base Turret's Defense Skill (When the corresponding Inner Turret is destroyed): Changed from increases Defense for 1 min to deals high damage to the next wave of enemy minions that enters its attack range in the first 12 min.

3. Minion Movement Speed Increase: 9 min >> 12 min

[18 Minutes]

1. New Mechanic: Lord will evolve at 18 min, gaining the following abilities:

Ability 1: Neutral Lord has 40%-15% Damage Reduction by default, which decreases when there are more heroes around (5% for each hero within 5 yards, reaches the minimum when there are 5 heroes around).

Ability 2: Summoned Lord grants nearby allied heroes a buff effect: Attack against enemy heroes deals extra Magic Damage. Cooldown: 2s. (Similar to Orange Buff). This effect will disappear once the hero leaves Lord's vicinity.

Ability 3: Summoned Lord gains 5% Damage Reduction for each allied hero within 5 yards (up to 25%).

2. Death Timer Increase: 15 min >> 18 min. This adjustment will reduce the death timer between 15-18 min.

3. New Mechanic: After 18 min, heroes will gain a higher Movement Speed boost when leaving the Fountain (decays over the duration).

[Creeps & Turrets]

Orange Buff: The killer will also gain extra Penetration (10% for Marksman, Mage, and Support and 5% for Fighter, Tank, and Assassin. Gains Physical Penetration if the hero's extra Physical Attack isn't lower than their extra Magic Power, and Magic Penetration if otherwise) for the duration.

Inner Turret: HP increased by 200. If the Outer Turret is destroyed in the first 8 min, the corresponding Inner Turret gains 50% Damage Reduction instead of 40%.

Lord: Optimized the rule of Lord's spawn time. The announcement will now appear after the Lord's spawn animation ends.


We're upping the numbers of some of the less popular talents to make them more desirable.

[Brave Smite](Tank)(↑)

HP Regen: 5% >> 7% Max HP

Cooldown: 10s >> 8s

[High and Dry](Assassin)(↑)

Extra Damage: 6% >> 7%

[Impure Rage](Mage)(↑)

Mana Regen: 3% >> 2% Max Mana

Cooldown: 5s >> 3s

[Unbending Will](Fighter)(↑)

Extra Damage Per 1% Lost HP: 0.2% >> 0.25%

Max Extra Damage: 12% >> 15%

[Disabling Strike](Fighter)(↑)

Extra Physical Attack: 30% >> 20%

Cooldown: 10s >> 15s

Duration: Next Attack within 3s >> All Attacks within 3s

[Weapon Master](Marksman)(↑)

Extra Physical Attack: 12% >> 15%


[Feather of Heaven](~)

5% Movement Speed >> 5% Cooldown Reduction

Magic Power: 65 >> 55

Build Path: Exotic Veil >> Book of Sages

Skill Damage: 40% Magic Power >> 50 + 30% Magic Power

[Sea Halberd](↑)

Physical Attack: 70 >> 80

[Advanced Retribution]

Bloody Retribution has been showing a significant advantage over its two alternatives, so we're making the following adjustments to balance them out:

[Ice Retribution](↑)

Movement Speed Stolen: 42-70 >> 72-100

Duration: 3s >> 5s

[Flame Retribution](↑)

Attack Stolen: 32-60 >> 52-80

Duration: 3s >> 5s

[Bloody Retribution](~)

Total HP Stolen: 12% >> 12.5%

4 Times >> 5 Times


1. Optimized shields' display logic so the overall visual is clearer and easier to understand.

2. Optimized ranged Basic Attack's targeting logic so ranged heroes can lock onto enemy heroes outside the attack range more easily.


1. S22 will end on 12/24/2021 at 23:59:59 (Server Time).

2. Players who've reached the Master or higher rank can claim Terizla "Rustwreck" as the Season Finale reward.

3. S23 will begin on 12/25/2021 at 02:00:00 (Server Time).

S23 First Recharge

1. Recharge 20 Diamonds to claim S23 First Recharge Avatar Border for free.

2. Recharge 20 Diamonds to purchase S23 First Recharge Skin - Karrie "Wheel of Justice" for only 100 Diamonds.

3. Recharge for 3 days to purchase Name Change Card (7-Day) for only 50 Diamonds

1. You can now directly use newly obtained heroes in non-Draft Pick Ranked mode.

2. Battlefield Overview revamped.

a. Optimized the lane intro.

b. Added display of battlefield events in different time stages.

c. Revamped the battlefield display.

d. Added brief descriptions for certain events.

3. Optimized the in-match Killing Notifications so they're blocking less of the screen.

4. Removed some of the tap sound for the home screen, loading screen, and in-match mini-map to improve the overall experience

5. Optimized the mechanism for the auto-detection of cheating in matchmaking. The system can now locate violators more effectively.

6. Added limits to the Neighborhood Hero Score can be obtained at each rank to prevent players from intentionally lowering their ranks for easier Hero Score acquisition.

7. Optimized certain heroes' recommended builds

1. Fixed an issue where Diggie might avoid punishment for Intentional Feeding

2. Fixed an issue where Valentina's avatar was displayed as other heroes in Killing Notification and Death Replay when she was in the transformed state.

3. Fixed an issue where Freya could only gain shield from her Skill 2 three times.

4. Fixed an issue where the position of Yi Sun-shin's Turtle Ship was wrong.

5. Fixed an issue where Martis might be able to cast his Ultimate successively in a short period of time without scoring kills.

6. Fixed an issue where Natalia could trigger her Passive in the bush after death.

7. Fixed an issue where players couldn't use skins in Shadow Brawl.

8. Fixed an issue where the audio of Miya "Modena Butterfly" was missing.

9. Fixed an issue where Silvanna "Future Cop" would be automatically unequipped after the game was restarted.

10. Fixed an issue where the skin tag of Kagura "Water Lily" was missing.

11. Fixed an issue where Nana "Aqua Pura" was displayed abnormally in the Hero Selection phase.

12. Fixed an issue where players couldn't enter info when switching accounts on Android 12 devices.

13. Fixed an issue where messages in Squad Chat couldn't be saved.

14. Fixed an issue where Profile tags couldn't be removed.

15. Fixed an issue where Custom Avatar couldn't be uploaded on certain devices.

16. Fixed an issue where the Wish List was displayed as empty.

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Edited by Anand at 2022-1-2 10:18 PM

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