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[Patch Note] Patch Notes v1.6.48 [Advanced Server]

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Post time 2022-1-9 03:39 PM | Show all posts |Read mode

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Edited by faizudin357 at 2022-1-14 07:31 AM


[New Hero: Defier of Light - Xavier]
A glass cannon mage that boasts insane sustained damage. Xavier is free to use for a limited time and currently not for sale on the Advanced Server.

[Passive - Transcendence]
Each time Xavier hits an enemy with his skills, he gains a stack of Energy Surge (up to 3 stacks) that enhances his subsequent skills.

[Skill 1 - Infinite Extension]
Xavier fires a Mystic Bullet that deals Magic Damage to enemies in its path. The Bullet's flying distance will increase each time it hits an enemy or the Mystic Barrier.

[Skill 2 - Mystic Field]
Xavier conjures a Mystic Barrier that slows enemies and speeds up allies it comes into contact with. The Barrier will expand into a forbidden field when hit by the Mystic Bullet, immobilizing enemies while speeding up allies in the area.

[Ultimate - Dawning Light]
Xavier fires a global Mystic Bolt that deals damage to enemies in its path simultaneously and enters the Transcendence state.



The following uses (↑) (↓) (~) to indicate Buff, Nerf, and Adjustment.

[Melissa] (~)
We'll continue to optimize Melissa's skills in the next few patches. Stay tuned!

[Passive] (~)
New Effect: For every 4 attacks, Melissa's next Basic Attack deals 100 extra damage (applied in the previous version)

[Skill 2] (~)
Skill casting method adjusted.

[Yin] (↓)
Skill casting experience optimized, overall strength slightly reduced.

[Skill 1] (~)
Duration: 2s >> 3s
Damage slightly reduced.

[Skill 1 (Lieh)] (↓)
Slow Duration: 0.3s >> 0.2s
Damage slightly reduced.

[Skill 2] (↓)
Extra Damage Reduction: 30%>> 25%

[Skill 2 (Lieh)] (↓)
Extra Damage Reduction: 30% >> 25%
Stun Duration: 1.5s >> 1.25s

[Ultimate] (~)
Casting Range: 2 >> 2.3
HP Regen On Kill: 30% >> 25%

[Aulus] (↓)
We're slightly reverting the buffs from the previous patch.

[Passive] (↓)
Damage Boost: 135% >> 130%

[Aamon] (~)
We're reverting the previous nerfs on Aamon's Skill 2 while putting some restrictions in other directions.

[Passive] (↓)
The extra Movement Speed now decays faster.

[Skill 2] (↑)
Reverted to the Official Server version.

[Ultimate] (↓)
Shifted most of the damage to the final hit so the opposing players may dodge the damage using Blink or skills that grant Invincibility. Also slightly lowered the AOE damage.

[Yve] (↓)
Early to mid game strength is reduced.

[Skill 1] (↓)
Cooldown: 4.5-2.5s >> 6-2.5s

[Ultimate](↓)
Cooldown: 55-45s >> 75-55s
Mana Cost: 110-190 >> 180-260

[Phoveus] (↓)
Ultimate's cooldown increased, durability slightly reduced.

[Skill 1] (↓)
Shield's HP Bonus: 8% >> 6%

[Ultimate] (↓)
Cooldown: 45-35s >> 60-40s

[Wanwan] (↑)
Early game strength slightly increased.

[Attributes] (↑)
Base Physical Attack: 90 >> 95
Base Movement Speed: 240 >> 245

[Harith] (↑)
Early game strength increased.

[Skill 1] (↑)
Initial Damage: 145-270 + 70% Magic Power >> 204-324 + 84% Magic Power
Subsequent Damage: 435-810 >> 510-810

[Pharsa] (↓)
Ultimate's cooldown increased.

[Ultimate] (↓)
Cooldown: 36-28s >> 46-38s

[Claude] (↓)
We're slightly reverting the buffs from the previous patch.

[Passive] (↓)
Dexter's Damage: 60 + 35% Physical Attack >> 30 + 35% Physical Attack

[Skill 2] (↓)
Dexter's Damage: 60 + 35% Physical Attack >> 30 + 35% Physical Attack

[Popol and Kupa] (↓)
Early game damage is slightly reduced.

[Skill 1](↓)
Kupa's Base Damage: 120-210 >> 100-190

[Silvanna] (↑)
The previous adjustments didn't meet our expectations, so we're reverting most of them and looking for a new direction instead.

[Passive] (↑)
Attack Speed Ratio:80% >> 100%

[Skill 2] (~)
Added back the shield.
Removed the extra Magic Lifesteal.
Partially reverted the previous nerf on the pulling force.

[Ultimate] (↑)
Added back the extra Magic Lifesteal.

[Natalia] (↑)
Natalia could use some more help in the jungle.

[Passive] (↑)
Basic Attack's Extra Damage Against Creeps: 30% >> 50%

[Minotaur](~)
Revamped Minotaur's been dominating the field with his Ultimate, so we're making it harder for him to reach the max Rage.

[Passive] (↓)
Rage gained from attacks is slightly reduced.

[Skill 1] (↑)
Skill 1's Extra Damage (Enraged): 1.5% of Minotaur's Max HP >> 3% of Minotaur's Max HP

[Ultimate] (↓)
Rage Regen: 45-55 >> 40-50


[Free Heroes]

8 Free Heroes: 01/07/2022 05:01:00 to 01/14/2022 05:00:00 (Server Time)

Gloo, Alpha, Zhask, Fanny, Minotaur, Hilda, Atlas, Franco

6 Extra Starlight Member Heroes: Vale, Lylia, Mathilda, Bruno, Natalia, Beatrix


[Talents]

[Favor] (↓)
Healers have been overperforming with Favor's extra HP Regen, so we're applying a tentative fix.
HP Regen: 360-900 >> 300-750

[Conceal] (↓)
We're putting a brake on Conceal's burst Movement Speed so the opposing players may have a bit more time to react.
Now it takes 1.5s for the Movement Speed boost to reach the maximum.

[Equipment]

[War Axe] (↓)
This piece of equipment originally designed for sustained damage heroes has become the go to for almost everyone. It's time to dial back some numbers.
Physical Attack: 45 >> 35

[Other]

1. Fixed an issue where the damage of Edith's Passive was abnormally high against turrets.

2. Fixed an issue where the damage of Edith's Passive was abnormally low against minions.


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