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You already have a hero that has insane mobility on a literal ZERO cooldown which triggers her primary skill on every cast, and reduces successive casts for continous spins which benefits from spell vamp.
Currently, every match I encounter with her now she is absolutely dominating.
I have never encountered this level of mobility in any competitive game for good reason - it's overpowered.
She has always been quite powerful previously, and I understand players require understanding of the map to use her cables effectively, but I'm just honestly baffled as to what thought process went through Moonton's dev team to decide she needed more mobility than she already had for this recent buff.
Discuss.
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