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Author: AlexAbs
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[Hero Balance] Khaleed Buff and Adjustment

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 Author| Post time 2022-7-13 08:36 AM | Show all posts
Charles replied at 2022-7-13 07:46 AM
I do agree that his 2nd skill is rendered useless once cancelled easily but I do think what needs ad ...

Developers have already tried this to make his skills faster, but canceled because Khaleed's performance became too high.
Post time 2022-7-17 09:26 PM | Show all posts
AlexAbs replied at 2022-7-13 08:36 AM
Developers have already tried this to make his skills faster, but canceled because Khaleed's perfo ...

Fair point, a new mechanic on his skill should be fine I guess since his damage scales are decent.
Post time 2023-1-26 12:28 AM | Show all posts
Edited by wildtron at 2023-1-26 12:58 AM

I agree with OP.

Skill 1:
* OP is correct with the suggestion that s1 should be similar to Chou's, Terizla's, skills that it can't be clicked. Its unfair that Khaleed's skill 1 needs to hit just to be able to continue.

Skill 2:
* OP is also correct. CC immune should be put in place. The skill is so useless in front of heroes who can move him while quick sandguard is activated. I think the following heroes can cancel this skill:
1. Balmond - 1
2. Saber - SS
3. Alice  - 2
4. Nana - 2, SS (hit twice)
5. Tigreal - 2, SS
6. Akai - 1, 2, SS
7. Franco - 1, SS
8. Bane - SS
9. Bruno - 2
10. Rafaela - SS
11. Eudora - 2
12. Zilong - 1
13. Minotaur - SS
14. Lolita - 2, SS
15. Freya - 1, 2 (enhanced)
16. Gord - 1
17. Kagura - SS
18. Chou - 1, SS
19. Alpha - SS
20. Ruby - 2, SS
21. YSS - 1 (enhanced)
22. Moskov - 2
23. JS - 1, SS
24. Hilda - 2, SS
25. Aurora - 2, Passive
26. LapuLapu - SS, 1 (enhanced), 2 (enhanced), SS (enhanced)
27. Vexana - 1, SS
28. Gatot - 1, SS
29. Grock - 2, SS
30. Argus - 1
31. Odette - 2
32. Diggie - 2
33. Hylos - 1
34. Helcurt - 1 (enhaced with SS)
35. Pharsa - 1
36. Lesley - 2
37. Jawhead - 2, SS
38. Angela - 2 (full duration)
39. Valir - 1, 2, + enhanced versions
40. Martis - 1, 2
41. Kaja - SS
42. Selena - 2
43. Aldous - 2, SS
44. Vale - 2 (Control), SS (Gather)
45. Leomord - 2, 1 (enhanced), 2 (enhanced), SS
46. Hanzo - 1 (enhanced with SS), 2 (enhanced with SS)
47. Belerick - 1, SS
48. Thamuz - 1, 2
49. Minsitthar - 1, 2
50. Kadita - 2, SS
51. Faramis - 1
52. Badang - 1, 2, passive
53. Khufra - 1, 2, SS
54. Guinevere - 2, passive
55. Esmesralda - SS
56. Terizla - SS
57. X.Borg - 2
58. Ling - SS
59. Dyrroth - 2, SS
60. Baxia - 1, 2
61. Masha - 3
62. Wanwan - 1 (hit twice)
63. Silvanna - 2, SS
64. Cecilion - 2
65. Carmilla - 2 (enhanced)
66. Atlas - passive, SS
67. Popol & Kupa - 3, 1 (enhanced)
68. Yu Zhong - 3, SS, 3 (enhanced)
67. Lou Yi - Yin/Yang Combo
68. Barats - 2, SS
69. Brody - 2
70. Mathilda - SS
71. Paquito - SS, SS (enhanced)
72. Gloo - 1, 2, SS
73. Phoveus - 2
74. Natan - 2
75. Valentina - 1 (enhanced)
76. Edit - 1, 2, 2 (enhanced)
77. Floryn - 2
78. Yin - 2, SS
79. Melissa - SS
80. Julian - 3 (enhanced)
81. Fredrin - 2, 2 (basic attack)

Heroes that cannot cancel the skill but can still kill Khaleed because he's a sitting duck
1. Miya (Damage over time)
2. Alucard (High damage)
3. Karina (True damage)
4. Fanny (Wall spam)
5. Haya (SS)
6. Sun (Clone + Corro will melt him)
7. Cyc (Necklace will simply cancel the heal)
8. Roger (basic attack)
9. Karrie (True damage)
10. Harley (SS + damages)
11. Irithel (basic attack)
12. Lancelot (compounded damage per skill hit)
13. Zhask (Alien form)
14. Gusion (skill combo)
15. Lunox (Chaos assault)
16. Kimmy (Damage over time)
17. Harith (Zaman force activated + unli dash)
18. Lylia (1st 2nd combo)
19. Benedetta (SS + basic attack combo)
20. Yve (Skill combo + necklace)
21. Bea (Any weapon lol)
22. Aulus (Basic attack)
23. Amon (Skill combo)
24. Joy (Skill combo)

Heroes that cannot do anything at all against this skill but still damages Khaleed and can kill him after the skill duration
1. Clint
2. Layla
3. Uranus
4. Natalia
5. Hanabi
6. Chang'e
7. Claude
8. Granger (1st + basic attack)
9. Xavier

Can't kill khaleed at all regardless of before or after the skill is finished
1. Estes

Skill 3:
* So slow, so small area of effect, short stun
* Only players who are tunnel visioning would not be able to dodge the skill
* Also I think the combo is supposedly, SS + 1st, but since the stun is so short, and the 1st can be interrupted if nothing was hit, the combo is so ineffective
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