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Earlier if you build pen like divine glaive or arcane boots the knight would not get any dmg increase since it couldn't inherit vexana's attributes. Or if you built blade armor, the knight would not be tankier to phy dmg. But now it's fixed. If you build magic def then knight takes less magic dmg & if you build pen knight deals more dmg.
BTW item effects (like blade armor passive, radiant armor passive) still don't apply to the knight, only a few work (genius wand passive, anti-heal effect, & cursed helm is only 3 I could find to use) |
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