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[Hero Concept] Orlo Crocodile Basketball Player

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Post time 2022-8-22 01:22 AM | Show all posts |Read mode

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Edited by Mjuyts at 2022-8-23 03:45 PM

Orloff Basketball King
Screenshot_20220821-132522_InShot~3.jpg


Class: Marksman


Passive- On Fire:
When he kills 3 minion, 2 monsters or 1 enemy, the ball will start "on fire" (for 2.44sec) ignoring 40% of the target's physical defense.






1skill- Fast Break:
He throws the ball above an enemy, dealing 230/240/250/300/360/480(+100% total physical damage) physical damage in enemies and tower in the area.
Cooldown 5 mana 60




2skill- Next Move:
Active: He bounces the ball while walking and gains 40% speed.
The further he walk, the more crit damage will deal on the next atk (max x% crit damage).
When he stops moving, the ball also stops bouncing and he loses his mov speed boost.
Passive: The slow will be applied normally, but him will give a short dash to forward.
The movement speed boost will return when the slow is over.
(will have a gauge below the mana bar)
cooldown 9 mana 100




Ult- Alley-oop:
He throws a ball in the designated area, when hitting a target
Deals 380/460/570(+120% total physical damage) physical damage, knock back
and for 3sec a basketball hoop (picture) will appear (on fire, if passive is activated) above ( behind) the target. This will cause 1skill to deal 7% extra damage to him ,tower and other enemies behind him.
Cooldown 30 mana 140


Note:
He has more HP and Def than others marksman.
Depends on skills and passive to do more damage.

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