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[Gameplay] About Assassin and Fighter emblems

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Post time 2022-9-16 08:59 PM | Show all posts |Read mode

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Since the talents upgrade will be delayed for more studies, I belive some of the changes it tryed should be added to the actual Emblem System.

Is it possible to upgrade Assassin and Fighter emblems to work with Adaptative Attack and Adaptative Penetration instead of physical attack? Right now it is quite frustrating to some magic power heroes to be limited, using only Mage or Support emblems.

This is also valid for the talents provided by these emblems, like Unbending Will (level 20, Fighter) and Disabling Strike (level 40, Fighter). The former increases physical damage according to lost HP, and the last increases Physical Power when dealing 20% or more slow with a single blow.

I suggest changing Unbending Will to increase physical and magical damage (all damage would also raise the power of true damage, and this would be busted in some heroes); while Disabling Strike to increase the highest attack stat by 30%

Only this change would result in a great variety of builds.

List of heroes that could bennefit with this:


List of heroes that would be prejudiced by this:


List of heroes that would be a little boosted by this:

Valentina (Festival of Blood, Killing Spree)

Valentina is really problematic with or without these changes, but this is not the subject of the post.

This is it! Thanks!

Post time 2022-9-17 09:26 AM | Show all posts
Totally agree with this, there should be a adaptive attack for magic dealers especially fighters like Silvanna, Guinevere, Phoveus, etc because they also need sustain in teamfights.
Post time 2022-9-17 03:35 PM | Show all posts
Have mixed feeling for that
Post time 2022-9-17 10:35 PM | Show all posts
Have to agree there is more magic dmg fighters and assassins now.
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