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Edited by Anand at 2022-9-25 02:33 PM
1. We notice that almost all Magic Chess
players will start refreshing the shop after the commander reaches
Lv.6-7, but there's no significant difference
between the chances of getting specific heroes at different commander
levels. We recommend that you choose the timing according to your
lineups.
2. Max Win Streak Reward:
3 >> 4
3. Optimized heroes' skill animations.
4. Revamped the default chessboard.
5. Optimized the hero compositions of the
initial card packs to open up more gameplay opportunitie
We adjusted the appearance rates of heroes of different qualities.
Test them out in the game!
We notice that it is always the best choice for players to upgrade
their Capacity when at the stage of 6,
7, 8 heroes, so we
slightly increased the cost of Gold for upgrade:
Miya (↓)
[Damage Reduced]
Extra Split Arrows: 5 >>
2/3/4
Leomord (↑)
[Skill Optimized]
Gains invincibility while calling for Barbiel.
Roger (↑)
[Skill Optimized]
Regenerates Mana upon killing a hero after he transformed into a wolf.
Gatotkaca (↑)
[Skill Optimized]
Casts an enhanced Basic Attack after using a skill and restores HP.
Badang (↑)
[Skill Optimized]
Delivers more punches when he has higher Attack Speed.
Harley (~)
[Skill Revamp]
Creates a ring of fire that damages a single enemy target and then
explodes after 4 seconds dealing
50%/70%/100% of the damage the target hero took during
this duration.
Harith (~)
[Skill Revamped]
Dashes and enhances the next Basic Attack.
Granger (↑)
[Bug Fix]
Skills no longer deal AoE damage.
Fixed an issue that caused his damage dealt at higher star levels to
be lower than expected.
Xavier (↓)
[Skill Optimization]
Backswing: 1200 >>
0; [Bug Fix] Xavier will not fire bullets
while silenced.
Xavier (↑)
[Damage Adjustment]
Base Damage: 1200/1800/2700 >> 1100/1600/2500
Gatotkaca (↑)
[Skill Optimization]
Launches an extra Basic Attack upon landing.
Franco (↑)
[Skill Optimization]
No longer uses Shock after pulling back a target.
Hook's Skill Damage: 600/840/1200 >> 800/1000/1400
Dyrroth (↑)
[Skill Optimization]
The Passive no longer deals damage twice.
Irithel (↓)
[Attribute Adjustment]
Base Attack: -15
Moskov (↓)
[Damage Adjustment]
Damage dealt to those behind the target: 100% >> 80%
Atlas (↑)
[Control Duration Increased]
Control Duration: 2s >>
2/2.5/3s
Dominance Ice (↓)
[Bug Fix]
Fixed an issue where attacks of heroes equipped with Dominance Ice
wouldn't cause the target to recover Mana.
Revitalize (~)
[Revamped]
Regains HP based on the hero's max HP.
Aegis (↑)
[New Effect]
Grants a Shield to the 2 allies in the left
and the right grids when the battle begins
Retribution (~)
[New Effect]
Levels up after the specified kills to gain Attack and Damage Bonuses.
Purify (~)
[New Effect]
Will be triggered upon being controlled during a certain period after
the battle begins.
Inspire (~)
[New Effect]
Increases the carrier's Attack Speed as the battle progresses.
Petrify (~)
[Removed]
Temporarily removed.
Elementalist Crystal (~)
[New]
Equip to get Elementalist Synergy
Swordsman Crystal (~)
[New]
Equip to get Swordsman Synergy.
Glowing Wand (↑)
[Skill Optimization]
New Effect: Healing Reduction
King of Fire Demons's HP in Round 19:
40,000 >>
60,000
Sanctuary Lord's HP in Round 25:
100,000 >>
120,000
We adjusted some of the current interfaces to improve the clarity of
the Magic Chess battlefield. You're welcome to give us your feedback
on the adjustments via Mode Rating or other methods.
1. Optimized the display of commanders' and
heroes' HP bars.
2. Adjusted the main battle interface's art
style and layout.
3. Adjusted the art style and layout of the
shop, hero details, and other secondary interfaces.
To further player understanding of the Mirror and Copy game modes for
Little Commander - [Connie] and in the pursuit of artistic quality, we
have revamped the [Star Catcher], [Tender Fluff], and [Strawberry
Cone] models.
The new designs are of a higher quality and will reflect a more
humanoid appearance and artistic presentation. We hope you will be
satisfied with these cartoonish and adorable designs.
With this update, you will see a return of the Magic Chess event
[Black Dragon Descent], which will last
14 days. You'll be able to earn [Black Dragon
Badges] during the event and exchange them for the grand prize:
[Dragon Altar].
[Dragon Altar] is a high-quality display
scene that alters the art of your Main Screen and the combat map. As a
token of our sincerity, we have also added in-game Easter eggs for you to discover.
1. Lowered the appearance rate of 5-Gold heroes in the first three
Fate Boxes.
2. You can now check the strong heroes in recommended lineups.
3. Added key hero marks to the Recommended Lineups page. Remember to
look for the key heroes in the lineup!
4. We've adjusted the exchange rate of Diamonds to Pass Points for the
Magic Chess Pass to 3:1