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[Hero Concept] Razieel Special Metal Wanderer

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Post time 2022-9-29 10:58 PM | Show all posts |Read mode

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Edited by Mjuyts at 2022-10-4 02:25 AM

Raizeel The Special Metal Wanderer


Basic Atk:
Raizeel throws metal stakes.

Passive- Unbeatable Magnetism:
When Razieel is below 30% HP, he and nearby allies are immune to all CC and Marks for 0.8sec. This has 100sec Cooldown.
Nearby allies will have 10% reduced time controll .

1skill- Magnetic Force Field:
Creates a magnetic barrier at a target location for 2,5sec, granting 37% damage reduction to all allies within range, dealing 290/340/360/370(+121% total magical damage) magic damage and slow(40%) to enemy heroes within the barrier.
Cooldown 8 mana 90

2skill- Magnetic Route:
He launches a metallic bubble at a friendly or enemy target
dealing 300(+90% total magical damage) magic damage to enemy target and generating 200(+100% total magical damage) shield to friendly target. the target hit is marked for 3sec.
Pressing again,
if an ally is marked
Razieel pulls the friendly target and all other allies close from the target (same range as Vexana's "terrorized") to him or into the Magnetic Force Field,
healing 200(+50% total magical damage) hp from allies hit and 400(+60% total magical damage) from marked ally
(if they have full HP, they receive shield instead of healing).
and if an enemy target is marked, Raizeel pulls the target and all enemies close to the target to him or into Magnet Force Field
dealing 290/300/330/347(+83%total magical damage) magic damage to the marked enemy and 233/270/280/300(+70%total magical damage)magical damage to other enemies.
Cooldown 18.9 Mana 140

3skill- Dash Metallic:
Active: He moves in the desired direction.
Passive: if Magnetic Force Field is activated,
Razieel jumps straight in
exploding the barrier, stun enemies inside for 1sec and 0.5sec enemies near the barrier.
Generates 310 (+53% total magical damage) shield to him for 2sec if there are no enemies nearby or within the barrier.
Cooldown 10 Mana 80

Ult- Small Metals:
Razieel creates a magnetic area around him during 1.2sec, which draws enemy attacks towards him, and with a spark eliminates all attacks.
Cooldown 65 Mana 160

Passive Special- Fortified Magnetism:
He deals 1% more damage to targets who have metal items (sword type) and his shield increases by 1% to allies who have metal items.

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